Author Topic: ctf_Rund  (Read 889 times)

0 Members and 1 Guest are viewing this topic.

Offline Biggles

  • Flagrunner
  • ****
  • Posts: 590
  • Mapping rotating
ctf_Rund
« on: April 27, 2009, 12:24:15 pm »
ctf_Rund - The spawn's are OWT. Except the upper way ofc


Here is a picture with the flags and spawns,

« Last Edit: April 28, 2009, 03:59:08 am by Biggles »

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: ctf_Rund
« Reply #1 on: April 27, 2009, 10:12:48 pm »
I really think that this one should be more conventional ctf...
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Biggles

  • Flagrunner
  • ****
  • Posts: 590
  • Mapping rotating
Re: ctf_Rund
« Reply #2 on: April 28, 2009, 03:47:47 am »
I really think that this one should be more conventional ctf...

Have you played it? and please tell me why you think so. Posted a pic with the flags and spawns.
« Last Edit: April 28, 2009, 03:56:16 am by Biggles »

Offline Dragstie

  • Camper
  • ***
  • Posts: 250
  • Soldat mapper
Re: ctf_Rund
« Reply #3 on: April 28, 2009, 07:16:41 am »
Seems very flowy and fun:)

i love the soft colours and the overlapping layers of polygons


btw is it only bravo that got owt???:P

Offline zakath

  • Inactive Soldat Developer
  • Veteran
  • ******
  • Posts: 1224
    • Soldatladder
Re: ctf_Rund
« Reply #4 on: April 28, 2009, 07:23:24 am »
both have afaik

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic