Home
Forum
Rules
Search
Login
Register
November 27, 2024, 02:33:23 pm
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Soldat Community Wiki
is the largest database containing articles and information regarding various Soldat subjects.
Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_sf_museum Battle for San Francisco Part 2
« previous
next »
Pages: [
1
]
Author
Topic: ctf_sf_museum Battle for San Francisco Part 2 (Read 1444 times)
0 Members and 1 Guest are viewing this topic.
crackadillicus
Major
Posts: 97
ctf_sf_museum Battle for San Francisco Part 2
«
on:
August 07, 2006, 06:39:57 pm »
ctf_sf_museum
by
crackadillicus
Rate
|
Comment
|
Overview
|
Download
Screenshot #1
|
Screenshot #2
|
Screenshot #3
Description
: Second Installation of the Battle for San Francisco Map Pack.
This map is set between the De Young Museum and the Academy of Sciences in Golden Gate Park.
Waypoints:
no
Recommended Players
: 6-8
Date Uploaded:
08-07-2006
Overview
:
**
Download
**
(1.01 MB)
Post "
automated
screwed up
" by SML -> can we get SML to make a post that actually works?
Low down - > I want any suggestions/crits ppls got
«
Last Edit: August 07, 2006, 06:55:47 pm by crackadillicus
»
Logged
I am the walrus?
TrmD
Soldier
Posts: 134
Barefoot in Baltimore
Re: ctf_sf_museum Battle for San Francisco Part 2
«
Reply #1 on:
August 07, 2006, 08:04:26 pm »
Umm good idea, kinda flat, but looks good
Logged
Sit with the guru
crackadillicus
Major
Posts: 97
Re: ctf_sf_museum Battle for San Francisco Part 2
«
Reply #2 on:
August 08, 2006, 02:09:33 am »
give it a run thru the treetops
Logged
I am the walrus?
VirtualTT
Veteran
Posts: 1026
Re: ctf_sf_museum Battle for San Francisco Part 2
«
Reply #3 on:
August 08, 2006, 03:08:23 pm »
This map isn't working because colliders number is far above the limitation... 179/128. So it couses access violation error in Soldat... Â
I suggest to use *only bullets collide* polygons for columns instead of colliders...
anyway such layout doesn't seems to be playable...Â
«
Last Edit: August 08, 2006, 03:11:52 pm by VirtualTT
»
Logged
crackadillicus
Major
Posts: 97
Re: ctf_sf_museum Battle for San Francisco Part 2
«
Reply #4 on:
August 09, 2006, 04:11:55 am »
i see
i'll rework the colliders, give the layout a try once i do tho, it's not as linear & flat as it seems
Logged
I am the walrus?
Pages: [
1
]
« previous
next »
Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_sf_museum Battle for San Francisco Part 2