Author Topic: ctf_sf_museum Battle for San Francisco Part 2  (Read 1444 times)

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Offline crackadillicus

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ctf_sf_museum Battle for San Francisco Part 2
« on: August 07, 2006, 06:39:57 pm »

Description: Second Installation of the Battle for San Francisco Map Pack.

This map is set between the De Young Museum and the Academy of Sciences in Golden Gate Park.

Waypoints: no
Recommended Players: 6-8
Date Uploaded: 08-07-2006


Overview:



** Download **
(1.01 MB)

Post "automated screwed up" by SML -> can we get SML to make a post that actually works?

Low down - > I want any suggestions/crits ppls got
« Last Edit: August 07, 2006, 06:55:47 pm by crackadillicus »
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Offline TrmD

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Re: ctf_sf_museum Battle for San Francisco Part 2
« Reply #1 on: August 07, 2006, 08:04:26 pm »
Umm good idea, kinda flat, but looks good :D
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Offline crackadillicus

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Re: ctf_sf_museum Battle for San Francisco Part 2
« Reply #2 on: August 08, 2006, 02:09:33 am »
give it a run thru the treetops
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Offline VirtualTT

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Re: ctf_sf_museum Battle for San Francisco Part 2
« Reply #3 on: August 08, 2006, 03:08:23 pm »
This map isn't working because colliders number is far above the limitation... 179/128. So it couses access violation error in Soldat...   :-X I suggest to use *only bullets collide* polygons for columns instead of colliders...
anyway such layout doesn't seems to be playable...  :-\
« Last Edit: August 08, 2006, 03:11:52 pm by VirtualTT »

Offline crackadillicus

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Re: ctf_sf_museum Battle for San Francisco Part 2
« Reply #4 on: August 09, 2006, 04:11:55 am »
i see

i'll rework the colliders, give the layout a try once i do tho, it's not as linear & flat as it seems
I am the walrus?