ok... after playing on it i must post some critics
- top thingy and (especially) middle pass to lower tunnel kill original ash's gameplay and probably making cap harder since lower route isn't as save for flagger as it used to be
- i complitely dislike texturing: buildings lack realism with such solid texture for all parts, blending from bricks to sand looks ugly and on top it's too overstretched
- desert bg sceneries have some ugly dark fringe
- bg gradients disintegrate into lines