Author Topic: ctf_Regen  (Read 969 times)

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Offline bhs

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ctf_Regen
« on: July 23, 2009, 04:26:28 pm »
ctf_Regen

By saintdraco
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Experimenting with background colors. I haven't had much time to test this, but it should be pretty balanced. No waypoints.


(^Click To Enlarge^)

Screenshots:



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This map is hosted by jrgp's Soldat Mapping Showcase

Offline MetsuriTossavainen

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Re: ctf_Regen
« Reply #1 on: July 23, 2009, 04:37:59 pm »
Nice map. Texture fits pretty well to the map. It would be cool if you add more stuff near that fog at the center of the map. Now it looks a bit too empty because there's just those rocks near the ground.
« Last Edit: July 23, 2009, 04:39:45 pm by MetsuriTossavainen »

Offline Suowarrior

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Re: ctf_Regen
« Reply #2 on: July 26, 2009, 02:09:26 pm »
Tested map at #soldat.mapping. Worked very well, seemed to have good balance. Top route brought also some uniqueness into map. Had fun there :).

The main issue was bad medic placing, imo. The medics at the spawns should be replaced somewhere else. Now medics more or less pile up at spawns, which might also make "both flaggers base" situation very boring.

Offline bhs

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Re: ctf_Regen
« Reply #3 on: July 27, 2009, 05:34:33 am »
Tested map at #soldat.mapping. Worked very well, seemed to have good balance. Top route brought also some uniqueness into map. Had fun there :).

The main issue was bad medic placing, imo. The medics at the spawns should be replaced somewhere else. Now medics more or less pile up at spawns, which might also make "both flaggers base" situation very boring.
I have never seen a guide of some sort recommending bonus/medic/grenade placement, so I wasn't really sure. Would be nice to see someone make that, aside from that I usually place my medics in the bases(might not the best thing). In the future I'll alternate it and see how it works.