Author Topic: New maps - by DarkCrusade  (Read 2877 times)

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DarkCrusade

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New maps - by DarkCrusade
« on: November 24, 2009, 12:05:26 pm »
Okay, to start: I got totally into zombiegamemodes like zombiesurvival and zrgp and since these gamemodes use mostly odd and old maps I tried to create some new shit. There are no polybugs on all these maps, I fixed them all by invisible polygons overlapping the visable ones. And here we go :)


inf_Assault:

Very straight map. The player caps after spawning the blue flag and needs to score at the very end of the map.

Waypointed




Lumina Aeterna

Zombiesurvival map. Players spawn in the center of the map and bots try to rape you from all sides of the map. The blue thingy at the top kills you by the way :P

Waypointed




Green Morning

Zombiesurvival map. You can stand on the black sun and shoot down (OPC polygons) on the zombies, but you can only come up there by boosting with spas/nades/m79/minigun.

Waypointed




WatchTower

Note for Zakath: I hope you don´t mind that I used your tower from Mission Mod 2. I modified everything, though. The map has animated scenery (rain, sea) and plays very nice.

Waypointed






Offline Blacksheepboy

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Re: New maps - by DarkCrusade
« Reply #1 on: November 24, 2009, 07:09:31 pm »
Quote
Lumina Aeterna

Set the blue light to back. Remember: pretty, but playable

DarkCrusade

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Re: New maps - by DarkCrusade
« Reply #2 on: November 25, 2009, 04:09:44 am »
Quote
Lumina Aeterna

Set the blue light to back. Remember: pretty, but playable

It´s set to front, because it should make it harder to aim + you won´t go up except you´d like to die. I will experiment with Lumina a bit, but I am not quit sure about your suggestion.

Offline smiluu

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Re: New maps - by DarkCrusade
« Reply #3 on: November 25, 2009, 06:57:57 am »
Ah, I like dark maps. But please... Layout clarifications.

DarkCrusade

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Re: New maps - by DarkCrusade
« Reply #4 on: November 25, 2009, 08:01:39 am »
I guess the background fits the layout too good, you are right Smiluu. I hope to make the layout in my next upcoming maps clearer :-[

Offline smiluu

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Re: New maps - by DarkCrusade
« Reply #5 on: November 26, 2009, 03:39:25 am »
No, I meant take also screenshots of them without scenery, backgroundjews - So I can see how it looks like in overview better :]

DarkCrusade

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Re: New maps - by DarkCrusade
« Reply #6 on: November 26, 2009, 03:14:09 pm »
Oh, if that´s all I can provide the screenshots this weekend [pigtail]