Author Topic: Artroom [BETA]  (Read 2085 times)

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Offline Blue-ninja

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Artroom [BETA]
« on: December 03, 2009, 08:37:27 pm »
Artroom

By Blue-ninja
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A remake of my old dm_artroom map.


(^Click To Enlarge^)

Screenshots:



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This map is hosted by jrgp's Soldat Mapping Showcase

I'll explain it here. I really liked that old map I made forever ago, so I worked on the map with dozens of polygon structure fixes, polygon overlapping for least amount of polybugs. Reshaded large areas of the map, and stretched and untextured some polygons accordingly. Rescenerized it with only default sceneries and one custom scenery in .bmp format. 699 polygons, 108 sceneries. And it all pretty much fits within the default maps guidelines.

Why? Because I wanted to see if this map's got a chance at being in default. I didn't know exactly where to put this, and I couldn't suggest to the moderators about it because I wanted to make a topic on the changes made on this map first.

Offline smiluu

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Re: Artroom [BETA]
« Reply #1 on: December 05, 2009, 03:42:05 am »
check this spicy piece of s**t advice below:
« Last Edit: December 05, 2009, 03:44:39 am by smiluu »

DarkCrusade

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Re: Artroom [BETA]
« Reply #2 on: December 08, 2009, 12:32:00 pm »
s**t advice

Agree :P You are a perv!


Awesome map btw!

Offline duz

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Re: Artroom [BETA]
« Reply #3 on: December 09, 2009, 08:21:40 am »
Hmm. Seems a child map :\
Honestly, this map is not good enough to be a default map.
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Offline biohazard

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Re: Artroom [BETA]
« Reply #4 on: December 09, 2009, 09:47:26 am »
You are playing much Liero instead of Soldat...

DarkCrusade

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Re: Artroom [BETA]
« Reply #5 on: December 09, 2009, 01:18:57 pm »
duz. Not every map is made to be in 1.5. Some maps just want to be played ...

Offline Dusty

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Re: Artroom [BETA]
« Reply #6 on: December 09, 2009, 01:47:25 pm »
DarkCrusade. Not everyone can read the text above. Sometimes you're just wrong...

Quote
Why? Because I wanted to see if this map's got a chance at being in default. I didn't know exactly where to put this, and I couldn't suggest to the moderators about it because I wanted to make a topic on the changes made on this map first.

Offline Blacksheepboy

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Re: Artroom [BETA]
« Reply #7 on: December 16, 2009, 12:59:45 am »
Looks really cool, but the map lacks content in the sense that the design doesn't... look very appealing (in terms of playability).

I mean, I'm sure you could reciprocate this feeling. Of course stylized maps can be hard to design because, in a sense, you're trying to shoot aesthetic-fun moose instead of the anal-designing deer.
« Last Edit: December 16, 2009, 01:01:26 am by Blacksheepboy »