Author Topic: Infiltration discussion  (Read 13458 times)

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Offline L[0ne]R

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Re: Infiltration discussion
« Reply #20 on: December 05, 2009, 06:31:04 pm »
Updated inf_Warehouse to 1.1, with version that should meet the default map requirements (inf_Warehouse_rl.PMS). http://forums.soldat.pl/index.php?topic=35643.0

Also what's with all these remakes of the default maps?! We need new infiltration maps which are worthy of becoming default, not shiney remade default maps. :(
As you've already seen for yourself, I fail at making maps from scratch. :'(
That's why I decided to at least improve the existing ones so that my efforts wouldn't go to waste. :S

Offline Suowarrior

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Re: Infiltration discussion
« Reply #21 on: December 06, 2009, 03:20:58 am »
Updated pics and download links in the first post.

Offline Amida

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Re: Infiltration discussion
« Reply #22 on: December 06, 2009, 08:15:29 am »
Updated inf_Warehouse to 1.1, with version that should meet the default map requirements (inf_Warehouse_rl.PMS). http://forums.soldat.pl/index.php?topic=35643.0

Also what's with all these remakes of the default maps?! We need new infiltration maps which are worthy of becoming default, not shiney remade default maps. :(
As you've already seen for yourself, I fail at making maps from scratch. :'(
That's why I decided to at least improve the existing ones so that my efforts wouldn't go to waste. :S

Nah Lone, your maps weren't that bad. I'm sure you could make one worthy of being default if you don't give up.  8)

Offline Crimson Goth

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Re: Infiltration discussion
« Reply #23 on: December 06, 2009, 08:40:32 pm »
I didnt notice anything different in the undermine map. Or are you just taking suggestions?

Offline SpiltCoffee

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Re: Infiltration discussion
« Reply #24 on: December 07, 2009, 02:43:23 am »
Undermine is a suggested map. L[0ne]R may end up making a remake, we'll have to see, but as it stands, just the original has been put forward.
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Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!

Offline L[0ne]R

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Re: Infiltration discussion
« Reply #25 on: December 07, 2009, 04:22:41 pm »
Alrighty.. Fortress, lite version updated and fixed to fit default map requirements.
http://forums.soldat.pl/index.php?topic=36655.0

As for Undermine - like I said, I'm having a hard time with it, so I put that off for now. I'll remake it eventually, but I might not make it in time for 1.5.1 final release. :/
I'll probably end up remaking inf_Highlands first. I really like that map but there are a few things that need fixing (like epic fail medkit spawns).

Question: should I keep calling those maps "reworks", or rename them to "remakes"? :/ Somehow "rework" just doesn't sound right to me, but the changes are mostly visual to call it a "remake".

Offline Suowarrior

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Re: Infiltration discussion
« Reply #26 on: December 08, 2009, 06:54:01 am »
Mkay, I start working on inf_Undermine. I'll make a topic into mapping ideas/general discussions section about it's progress at the end of week. So I wish that the players who have played that map to yell me down if I've screwed something important.

Offline SpiltCoffee

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Re: Infiltration discussion
« Reply #27 on: December 09, 2009, 02:34:56 am »
I'll be watching carefully, and be using a massive font if you do something wrong. :D
When life hands you High Fructose Corn Syrup, Citric Acid, Ascorbic Acid, Maltodextrin, Sodium Acid Pyrophosphate,
Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!

Offline Crimson Goth

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Re: Infiltration discussion
« Reply #28 on: December 09, 2009, 05:05:07 am »
Alrighty.. Fortress, lite version updated and fixed to fit default map requirements.
http://forums.soldat.pl/index.php?topic=36655.0

As for Undermine - like I said, I'm having a hard time with it, so I put that off for now. I'll remake it eventually, but I might not make it in time for 1.5.1 final release. :/
I'll probably end up remaking inf_Highlands first. I really like that map but there are a few things that need fixing (like epic fail medkit spawns).

Question: should I keep calling those maps "reworks", or rename them to "remakes"? :/ Somehow "rework" just doesn't sound right to me, but the changes are mostly visual to call it a "remake".
I'd just put 151 at the end, but thats just me lol

Offline Amida

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Re: Infiltration discussion
« Reply #29 on: December 09, 2009, 05:29:46 am »
Loner you forgot Moonshine. I'm sure there's something you could do with that. Add a background maybe? Make more camping spots?  :|

Offline L[0ne]R

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Re: Infiltration discussion
« Reply #30 on: December 09, 2009, 03:36:19 pm »
I'd just put 151 at the end, but thats just me lol
Well, I'm still not 100% sure if my maps will make it to 1.5.1. :S

Loner you forgot Moonshine. I'm sure there's something you could do with that. Add a background maybe? Make more camping spots?  :|
Moonshine has great balance, so I'm not gonna mess around with it much (Actually I think it needs less camping spots, because those under bridge give reds a really hard time if blues hide there :S). I'll only try to improve visuals. Moonshine is on my to-do list, but right now I'm working on Abel and I also wanna play around with Highlands.

From: December 09, 2009, 06:46:59 pm
Inf_Abel remake v1.0 released:
http://forums.soldat.pl/index.php?topic=36873
« Last Edit: December 09, 2009, 06:46:59 pm by L[0ne]R »

Offline L[0ne]R

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Re: Infiltration discussion
« Reply #31 on: December 12, 2009, 06:27:24 pm »
Inf_Rise/SunRise updated to 1.2 with some major fixes and changes:
http://forums.soldat.pl/index.php?topic=36727.0



omigawd I'm sick of mapping..
« Last Edit: December 12, 2009, 06:30:34 pm by L[0ne]R »