Author Topic: TM/DM Maukis  (Read 4008 times)

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Offline As de Espada

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TM/DM Maukis
« on: June 04, 2010, 12:01:36 am »
Maukis

By As de Espada
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Layout by maukis, this was the 2nd place in a TM layout competition in a brasilian forum.


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This map is hosted by jrgp's Soldat Mapping Showcase

v1.3
  • top of the tower fixed (more space, less inclined)
  • ugly camper bush fixed
  • some polybugs fixed

v1.2
v1.1
  • 2 new paths added (thank you smiluu)
  • scenerys added/removed/changed transparency
  • changed the bottom of the tower (darker now)
  • polybug fixed
  • collider added
  • texture tweaks
  • other minor tweaks

Blacksheep, can you fix the waypoints for this version?
« Last Edit: June 12, 2010, 04:00:40 pm by As de Espada »
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me making a map on youtube: ctf_FastMade

Offline Blacksheepboy

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Re: TM/DM Maukis
« Reply #1 on: June 04, 2010, 12:23:07 am »
Nice use of that lighthouse scenery! Also, that texture always looks great when done well. Good theme, and the map looks nice n' solid.

But, I might suggest that you make the illusion of the lighthouse structure going into the ground a little bit different, maybe have the bottom tips of the polygons of the lighthouse darkened.

Otherwise, nice use of the layout.

Edit:

I did a basic waypointing job on it so that the bots get into combat with each other. I must say though, t/dm wpts are the most dysfunctional to make... It appears that "path 2" wpts have no purpose.
« Last Edit: June 04, 2010, 12:59:44 am by Blacksheepboy »

Offline duz

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Re: TM/DM Maukis
« Reply #2 on: June 04, 2010, 02:07:20 am »
Remove Aero from Soldat and add this map.
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Offline smiluu

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Re: TM/DM Maukis
« Reply #3 on: June 04, 2010, 07:41:23 am »
Agree with Duz, this one has some defaultish potential and very glans stroking layout.

However:

It's easy to get demolished by nades when trying to get up here, for that reason I would add another route here.
« Last Edit: June 04, 2010, 07:43:58 am by smiluu »

Offline As de Espada

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Re: TM/DM Maukis
« Reply #4 on: June 04, 2010, 04:42:18 pm »
thank you for the compliments!

@blacksheep: I'm not that happy with the bottom of the tower either, and the color is the same as the right part of the tower. Maybe I'll try to darken a little more, but when I did that, the tower lost it's reddish tone, and was kinda ugly.

@smiluu: the map has 2 colliders in that red arrow, you can nadeboost there, but that's not as good as your idea, witch I think is great. Unfortunately this is a TM map (mainly), can you come up with something similar to the left side?

ps.: thanks for the WP, I'll take a look at that
« Last Edit: June 04, 2010, 05:35:45 pm by As de Espada »
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me making a map on youtube: ctf_FastMade

Offline smiluu

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Re: TM/DM Maukis
« Reply #5 on: June 04, 2010, 07:17:32 pm »
@smiluu: can you come up with something similar to the left side?


Offline As de Espada

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Re: TM/DM Maukis
« Reply #6 on: June 04, 2010, 09:27:56 pm »
man, you're a genius!!!
that fits perfectly with the hill

From: June 05, 2010, 03:46:59 pm

I made it! I think this is my best map  :o
TMS is bugging right now... so the download will have to wait
Overview

Blacksheep, can you fix the waypoints for this version? (when TMS is back)

v1.1
  • 2 new paths added
  • scenerys added/removed/changed transparency
  • changed the bottom of the tower (darker now)
  • polybug fixed
  • collider added
  • texture tweaks
  • other minor tweaks
« Last Edit: June 05, 2010, 05:55:11 pm by As de Espada »
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline jrgp

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Re: TM/DM Maukis
« Reply #7 on: June 05, 2010, 05:14:01 pm »
TMS is bugging right now... so the download will have to wait
..
Blacksheep, can you fix the waypoints for this version? (when TMS is back)

I've just fixed all the TMS bugs. Should be fine from this point on.
There are other worlds than these

Offline Blacksheepboy

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Re: TM/DM Maukis
« Reply #8 on: June 05, 2010, 06:05:17 pm »
Sure. I'll probably have them done by Monday, and this time, I'll work out the kinks in the TDM wpt-problem I was having previously.

Offline As de Espada

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Re: TM/DM Maukis
« Reply #9 on: June 06, 2010, 07:10:08 pm »
another update, maverick/pato gave me a suggestion to fix the bottom of the tower, now I think it's perfect

I already updated the main file and the overview.

We tested it on a server, 4x4 match. It was very good, peopple liked it.
The only thing they pointed is that the ceil of the tower nees more space. I'll do that soon
« Last Edit: June 06, 2010, 09:44:39 pm by As de Espada »
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Blacksheepboy

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Re: TM/DM Maukis
« Reply #10 on: June 06, 2010, 10:27:34 pm »
Okay. Do you mind if I hold off on wpting? I could do it, but I don't think the job would be very good at the moment. I'll make amends for my lack of wpting knowledge by reading some of Keron's guide.

Offline As de Espada

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Re: TM/DM Maukis
« Reply #11 on: June 12, 2010, 03:51:31 pm »
ok one more version. The roof of the tower was fixed, one ugly camper bush was fixed, and some polybugs as well. I think this is the last no WP version.

@Blacksheepboy I don't know why, but I simply couldn't copy your WPs
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me making a map on youtube: ctf_FastMade

Offline Blacksheepboy

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Re: TM/DM Maukis
« Reply #12 on: June 12, 2010, 03:54:19 pm »
I can't copy WP's either. Must be the newest PW's version being weird. My apologies for not wpting sooner. I have something going on today and tomorrow, but I could probably have them done by tomorrow night.

DarkCrusade

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Re: TM/DM Maukis
« Reply #13 on: June 12, 2010, 04:06:37 pm »
Now that's what I call a DM map :)

Offline As de Espada

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Re: TM/DM Maukis
« Reply #14 on: June 12, 2010, 04:13:52 pm »
thank you darkcrusade (I hope I can be thankfull, because the map is meant to be TM :P)

@bsb: ok, I'll credit you once the WP are working ;D
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade