The turnout will be fantastic. Organizing scenery is probably the hardest part. Making polygons is relatively easy, you only have to choose one tool (disregarding shading). Scenery you almost have to organize before you even begin because hunting it all down in Polyworks is really dysfunctional.
So, what I did was hunt down the majority of the indoor scenery I wanted to use (some being obscure
), and prefixing it all with ep, or etc, or whatever you want. Someone found some real nice HL2-esque door scenery a couple years back; maybe it was Specialists, I dunno. I wish there was a HL2 scenery pack out there. That would be most excellent. Actually, rir is the closest to it haha, but most of it is too Counter-Strike ish.
In other words, here's a buncha stuff you
might like: