Author Topic: Tw_Kaibatsu  (Read 3152 times)

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Offline Monsteri

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Tw_Kaibatsu
« on: March 15, 2011, 04:17:45 am »
Tw_Kaibatsu
By Monsteri
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So, this have been under work for a while, and well. Yeah. Kinda large map, I like everything in it, except the middle bunker. ttw version is still in oven, because I have few problems with the spawns, but It'll come too.
Comments are welcome.


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« Last Edit: March 17, 2011, 01:32:17 am by Monsteri »
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Offline Terran

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Re: Tw_Kaibatsu
« Reply #1 on: March 15, 2011, 10:21:59 am »
Dude,this map looks as cool as all ur maps :D

But! Isn't it too open for snipers?
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Offline Monsteri

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Re: Tw_Kaibatsu
« Reply #2 on: March 15, 2011, 10:36:34 am »
Thanks, and yes, it's a bit open, but there is no large straight areas, and sniping doesn't give a lot advantage when not firing like A-------B. Of course there are good sniper spots, you just need to prone fast when someone yells: 'Sniper!'
You hit to the wet grounds, and what you can do is just breathing slowly, and patiency falling back. Ants are working on with their base, and the smell of the autumn sneaks into your nose..
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Offline GhostRiderSwiss

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Re: Tw_Kaibatsu
« Reply #3 on: March 15, 2011, 10:48:17 am »
nice work once more  ;)  [pigtail]

just for the interesting (cauze i map too)(uknow) ^^ how long u had for the map?

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Offline Terran

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Re: Tw_Kaibatsu
« Reply #4 on: March 15, 2011, 10:55:53 am »
:D good if it is

because it isn't so cool when u start moving and die after 2 seconds after respawn...
argh hate this!

Ye,i want play it on Leos TW
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Offline VirtualTT

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Re: Tw_Kaibatsu
« Reply #5 on: March 15, 2011, 11:02:35 am »
Everything seem to be large, even gigantic sometimes (lol wooden boards). 4-floor bunkers are something that tw map shouldn't  have. Trenches are kinds useless, polygon structure is far from perfect. And that copyright notice id just ...

Offline Monsteri

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Re: Tw_Kaibatsu
« Reply #6 on: March 15, 2011, 11:14:26 am »
Copyright thingie was more a joke :) What wooden board are you talking about?
I don't know if things are gigantic, and no, trenches are not useless. They actually never are. About the polygons, do you mean that they look bad, or that there are polybugs? 4-floor bunkers might be a bit big, but I made this map first just for ttw. Maybe I should change the middle bunker, but I wouldn't like to touch the 'silver' one.

GhostRiderSwiss: I think that I made this for five days. It actually didn't take that long, but I had to mess with ttw spawns and I were making ctf_LightHouse in that time too with TrefluU.
Quote
because it isn't so cool when u start moving and die after 2 seconds after respawn...
argh hate this!
What do you mean?
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Offline SoldatFire

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Re: Tw_Kaibatsu
« Reply #7 on: March 15, 2011, 11:33:14 am »
Thanks, and yes, it's a bit open, but there is no large straight areas, and sniping doesn't give a lot advantage when not firing like A-------B. Of course there are good sniper spots, you just need to prone fast when someone yells: 'Sniper!'
You hit to the wet grounds, and what you can do is just breathing slowly, and patiency falling back. Ants are working on with their base, and the smell of the autumn sneaks into your nose..
hell nice :) and the map rocks i would like that it gets on leo's TW :D
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline VirtualTT

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Re: Tw_Kaibatsu
« Reply #8 on: March 15, 2011, 11:36:06 am »




Offline Monsteri

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Re: Tw_Kaibatsu
« Reply #9 on: March 15, 2011, 11:39:44 am »
That told more than thousand words. Thank you sire!
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Offline Blacksheepboy

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Re: Tw_Kaibatsu
« Reply #10 on: March 15, 2011, 02:32:03 pm »
yeah, this map might might not be 'to scale' in the best of ways

eh, and those trenches are brutal. you'd have to jump out all awkward and expose your self to fire
« Last Edit: March 15, 2011, 02:34:39 pm by Blacksheepboy »

Offline Terran

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Re: Tw_Kaibatsu
« Reply #11 on: March 15, 2011, 04:33:52 pm »
2Monsteri

i mean that on some open maps happens this shit:
I respawn.Go out of bunker.Run.Die cuz of sniper shot which flew 12984398752109835103748 metres from another base.

Result: weird gameplay.
I just afraid of it. [fist]
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Offline SoldatFire

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Re: Tw_Kaibatsu
« Reply #12 on: March 15, 2011, 05:18:38 pm »
@Terran TW maps must be big and open with no/some Fuel so stop complaining if you dont like TW
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline Monsteri

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Re: Tw_Kaibatsu
« Reply #13 on: March 16, 2011, 07:19:17 am »
You can spawn quite safely there, Terran.
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Offline Terran

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Re: Tw_Kaibatsu
« Reply #14 on: March 17, 2011, 09:56:31 am »
2SoldatFire

I love TW.But i don't like much maps where the opponent team by using barret can kill u in 127631824 km of distance.
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Offline SoldatFire

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Re: Tw_Kaibatsu
« Reply #15 on: March 17, 2011, 03:34:47 pm »
2SoldatFire

I love TW.But i don't like much maps where the opponent team by using barret can kill u in 127631824 km of distance.
1 they cant cause of the bunkers 2 its TW
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline Terran

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Re: Tw_Kaibatsu
« Reply #16 on: March 18, 2011, 05:43:35 am »
So u don't know that map which i am talking about
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Offline Monsteri

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Re: Tw_Kaibatsu
« Reply #17 on: March 18, 2011, 06:43:37 am »
Just cut it.
Sorry if I'm insolent.