First of all, here is a changelog of Soldat 1.6.3 beta 1:
http://pastebin.com/6yVjXepLAnd here is a changelog collected from a Private Beta thread {fixes and modifications made for the next version (beta 2) during a private beta 1 test}:
- Fixed clicking "default: 23073" changes the port field to 23073 doesn't work
- Fixed "Bot" icon doesn't display for bots from spectators team in F1 menu
- Fixed Bots game info (kills/deaths/health/weapon/team etc.) doesn't reset after server "soft" restart (gamemode change with /GAMEMODE # command or config load with /LOADCON command)
- Fixed names of players from (0) Player team doesn't display in F1 menu at all or "randomly" overlapping names of other players (regardless of the team) in team-based gamemodes
- Fixed capital chars is subfolder names in readonly.txt
- Fixed wrong flag image source links and sizes in manual\register.html
- Fixed wrong link in gostek-gfx\help.txt
- Fixed some GUI element sizes from Soldat.exe and Config.exe to fit tranlsation lines
- Fixed capital chars in names of "Soldatserver.exe" and "Soldatserver" files
- Fixed 'List index out of bounds (0)' error for empty maplist and 'Loop' option enabled
- Fixed Alt + R sometimes triggers a weapon reload #72 again (this bug probably happens for all taunts)
- Fixed 'Too many bots' error for the 'Bot team' options in a team-based game after changing a gamemode
- Modified Sound and Music volumes are now 50% by default
- Modified admins can now be kicked from console, votekick/ping kick/etc shouldn't work (only external anti-cheat kick)