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The position of the cursor is unknown to the server therefor we cannot make a function for the scriptcore.
This one would probably require changing Soldat so that it sends the cursor position to the server.
Do you know how the DrawText function for map coordinates looked like in the scriptcore?
var X, Y:single;begin GetPlayerXY(1, X, Y); DrawMapText(0, 2, 'P1', 300, -1, 0.06, X, Y-15); //Will show P1 above Player 1's headend;