Nice map! I like the shading and visuals. You load with scenery but without overload.
The player seems to flow well enough and the bases are really nice! I really like the watch tower.
I attatched 2 screens.
df2 is just a weird coloring. If it's intentional you should add some scenery in front because it's weird right now.
df has lots of comments by collor
yellow: there are some scenery that are set to back when should be middle because you or your bullets collide on it. It's kind of weird to walk on the air. There may be some other scenerys that need to be set to middle.
red: polybugs. Just walk there and your player bumps. Imagine in an intensive game. You should avoid small angles and learn overlapping. I made a
tutorial that helps about that.
purple: the distances between the routes are large and there is little interaction between them
blue: the upper route is kind of useless because it is too high and the flagger is low. There is something wrong with the little house in the middle doesn't help going to the upper route. You could make the middle section wider OR make 2 houses instead of one central one