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I have never played AZ2 so I do not know all the features and mechanics involved, but I want my coding to be as efficient as possible before it gets too heavy.
What I am really interested in is how you calculate damage dealt,
(Damage*ShooterAttack)+(Damage*VictimDefence)-Damage
how waves are spawned,
how experience is gained, when someone levels up.
and how your bots work.
Anything that could be useful for me would be of great help, and even if your code ain't "presentable" at its current state I am still curious to see and learn from your coding and from your mistakes (if there are any).