Author Topic: Devlog update (2012-11-26) More net code and innocent kicks fixes  (Read 3703 times)

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Offline 14th_account

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* Fixed some packets about grenades, as well as flamethrower and MP5 bullets, being dropped by the server when a lot was going on
* Optimized the way bullets are packed when being sent between players and server to reduce bandwidth used and chance for packet drop or corruption
* Fixed innocent players could in rare circumstances be flood kicked for using MP5 or flamethrower
* FryFry fixed innocent players being kicked on maps using large amounts of jet
« Last Edit: November 26, 2012, 01:49:42 pm by 14th_account »

Offline CheeSeMan.

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Re: Devlog update (2012-11-26) More net code and innocent kicks fixes
« Reply #1 on: November 26, 2012, 03:10:21 pm »
Great job again! Really can't wait any longer i want to see this patch! :D

HURRY SHOOZZA! <3
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Offline As de Espada

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Re: Devlog update (2012-11-26) More net code and innocent kicks fixes
« Reply #2 on: November 26, 2012, 06:23:02 pm »
yeaaaaaaaaaaaah! get rid of all the eats! [ban]
good work devs :)
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Offline DutchFlame

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Re: Devlog update (2012-11-26) More net code and innocent kicks fixes
« Reply #3 on: November 27, 2012, 10:43:26 am »
Great job again! Really can't wait any longer i want to see this patch! :D

HURRY SHOOZZA! <3

Offline Arrow/Freeman

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Re: Devlog update (2012-11-26) More net code and innocent kicks fixes
« Reply #4 on: November 27, 2012, 03:24:40 pm »
Well done! From one week to another you guys do an amazing job :) 

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Re: Devlog update (2012-11-26) More net code and innocent kicks fixes
« Reply #5 on: November 29, 2012, 02:31:50 pm »
I am so happy you do weekly updates! When Soldat was in NSC's hands I never knew what we were up to. Keep it up ;)