Author Topic: Tropiccave Remake  (Read 4373 times)

0 Members and 1 Guest are viewing this topic.

Offline SoNNy

  • Soldier
  • **
  • Posts: 210
  • Whoosaaa
    • Soldat gamepark
Tropiccave Remake
« on: August 13, 2006, 11:39:40 am »
Tropiccavermx
by SoNNy



Waypoints: no
Recommended Players: 6-8



Overview:

** Download **

Please Rate my map at SML mapping Contest #5 here

« Last Edit: August 13, 2006, 11:42:51 am by SoNNy »

92% of teens have moved onto hip-hop. If you are part of the 8% that still listen to real music, copy and paste this into your signature

Offline Bgretydews

  • Flagrunner
  • ****
  • Posts: 805
  • y halo thar rabbit
Re: Tropiccave Remake
« Reply #1 on: August 14, 2006, 02:47:02 pm »
o_0 That looks really sexhey
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 864
  • mr. foobar2000
Re: Tropiccave Remake
« Reply #2 on: August 14, 2006, 03:03:20 pm »
O.O I like, Nice use of scenery and lighting, nice texture, nice shading

*Downloads*

for a re-make (I hate Re-makes, uins the origonallity), pretty good.

7.5 (woulda been 8 without the re-make xD)/10

Iq Unlimited

(edit) yay 100 posts (not meant to be spam)

Offline Will

  • Flagrunner
  • ****
  • Posts: 910
Re: Tropiccave Remake
« Reply #3 on: August 14, 2006, 03:30:25 pm »
I would give 5 for gameplay and look and 4 for creativity with scebnery , but 1 for the design because its a remake(lucky you they dont have the design  vote too XD)

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: Tropiccave Remake
« Reply #4 on: August 14, 2006, 04:19:01 pm »
did you have my allowance? >:(

EDIT:

oh and yeah, i can tell from the overview that you simply copy & pasted lots of the basic map structure, only the platforms inside and the roof is different
« Last Edit: August 14, 2006, 04:21:52 pm by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline SadistAtHeart

  • Global Moderator
  • Flagrunner
  • *****
  • Posts: 636
  • golevka
Re: Tropiccave Remake
« Reply #5 on: August 14, 2006, 04:23:08 pm »
did you have my allowance? >:(

Who stole your lunch money? I'm confused...


Nice remake, sonny. If there's anything wrong with it, i don't see it.

Offline SoNNy

  • Soldier
  • **
  • Posts: 210
  • Whoosaaa
    • Soldat gamepark
Re: Tropiccave Remake
« Reply #6 on: August 14, 2006, 04:32:58 pm »
thanks for posts guys

to avarax: ye, i copied some polys, coz its better in my hudle opinion :)

92% of teens have moved onto hip-hop. If you are part of the 8% that still listen to real music, copy and paste this into your signature

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: Tropiccave Remake
« Reply #7 on: August 14, 2006, 04:44:03 pm »
did you have my allowance? >:(
Who stole your lunch money? I'm confused...

I made Tropiccave ;P
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline SoNNy

  • Soldier
  • **
  • Posts: 210
  • Whoosaaa
    • Soldat gamepark
Re: Tropiccave Remake
« Reply #8 on: August 14, 2006, 04:47:24 pm »
eh, really ? I didnt know it :D

btw: Tropiccave is my favourite DM map :)

EDIT: i have one question for ya: why you put some coliders into polys?
« Last Edit: August 14, 2006, 04:49:05 pm by SoNNy »

92% of teens have moved onto hip-hop. If you are part of the 8% that still listen to real music, copy and paste this into your signature

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: Tropiccave Remake
« Reply #9 on: August 14, 2006, 05:01:00 pm »
back in 1.2 that worked to fix throwing nades through walls
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline SoNNy

  • Soldier
  • **
  • Posts: 210
  • Whoosaaa
    • Soldat gamepark
Re: Tropiccave Remake
« Reply #10 on: August 14, 2006, 05:04:06 pm »
Ye, i remember this bug

I remember a Rambo's bow bug too :)  ... in 1.2.1 you could duplicate this bow :)

92% of teens have moved onto hip-hop. If you are part of the 8% that still listen to real music, copy and paste this into your signature

Offline Demonic

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1548
  • All you hate!
Re: Tropiccave Remake
« Reply #11 on: August 15, 2006, 06:43:12 am »
I think it didn't need a remake... it's the best DM map anyway now, with Blox and BigFalls.

Offline Bgretydews

  • Flagrunner
  • ****
  • Posts: 805
  • y halo thar rabbit
Re: Tropiccave Remake
« Reply #12 on: August 15, 2006, 06:46:50 am »
I think it didn't need a remake... it's the best DM map anyway now, with Blox and BigFalls.

And flashback ^^ :)
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: Tropiccave Remake
« Reply #13 on: August 15, 2006, 06:47:41 am »
I like its shading / texture/ and scenery. Good Job
There are other worlds than these

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Tropiccave Remake
« Reply #14 on: August 19, 2006, 11:15:41 am »
Great jungle scenery. I think they should be inside the map, tho'. And the crates are too bright as compared to the relatively dark atmosphere presented.

Offline Darth

  • Soldier
  • **
  • Posts: 105
Re: Tropiccave Remake
« Reply #15 on: August 20, 2006, 05:21:34 am »
It looks quite nice, I like the scenery at the top and just those hanging crates.

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Re: Tropiccave Remake
« Reply #16 on: August 25, 2006, 08:01:40 am »
I dont normally like default map remakes, but this is an exception...beautifull.