Hi everyone,
I have not posted in a while, and I can often be seen playing on the One Shots server as
icy`. I no longer play by ~viper~ ;P (can i change my forum name to
icy` ?). Anyway...
I've taken another look at HT's fun zrpg script, and thought I'd make a go of it by running a server. So far, I've put the script under version control (with git), and I aim to carefully tweak it to eventually produce some decent additions. I got the server running yesterday on my Gentoo Linux box, and I'm trying out a method to keep it alive on crashes (have not yet confirmed if it works).
Now I've quickly run into a few problems with the server itself and could use your awesome help =)
1. /flamerFlamer is one of the built-in skills that uses the ForceWeapon command to change a player's weapon to the flamer. As soon as this skill is used, the player gets banned for using a weapon that is "not allowed" or something. My current workaround: in soldat.ini, I've set the
Disable_AntiCheat_Kick option to 1. This results in many console spam messages about a player cheating. I have a theory that perhaps if i set the
Bonus_FlameGod to 1, then the flamer will be "allowed" ? Or is there a better workaround?
2. about unbanning in generalWhen a player gets banned in general, like in the above case, he got added to banned.txt AND to bannedhw.txt . I've tried deleting and recreating those two files
while the server was still running , but the player could not connect until I restarted the server (why is this?). I've tried to do /unban <ip> in-game, but then I'd check both files, and only banned.txt was cleared (the bannedhw.txt remained and therefore continued to block). What should I do here to not have to restart server?
3. maps with teleports and old "bounces"I do some climbing once in a while, and I understand there were some major changes with "bounces" (those apparently glitchy blocks that act like trampolines) and teleports from Soldat 1.5.x to 1.6.x . Is there some automated converter to help me out here? Or can someone point me to a fixed version (if there is) or help fix the maps in question? (I'm not a mapper =/)
- inf_Zitrone - (white triangular piece on far right, on top of burning building should be a bounce. not a big deal; still possible to cap if you dont step on the wires, but just would be nice if it was a bounce again)
- zomcano - (teleport on far right of volcano is broken, making it impossible to leave volcano and leave with blue flag)
- zombiespace - (teleport on far right with the arrow pointing "up" is broken, making it impossible to cap)
- zship9 - (same deal as zombiespace)
thanks,
icy`<edit: recreated original post...please dont edit it without letting me know first>