Author Topic: SOLDAT 1.6.7 RELEASED!  (Read 39602 times)

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Offline Drajwer

  • Major(1)
  • Posts: 2
Re: SOLDAT 1.6.7 RELEASED!
« Reply #80 on: September 14, 2014, 02:04:31 pm »
- Modified removed ASE Protocol support as it is dead since 2008

If you really need backwards compatibility you can use this little script: http://git.io/r_0p5Q. It is basically a wrapper that runs ./soldatserver and a dummy "ASE" server that responds to queries based on gamestat.txt and soldat.ini. Feel free to use, or report issues on GH. Enjoy.

I like this.

I think you should make it an option to start the udp ase daemon without having it also start and be a wrapper around soldatserver. I.E. start the python daemon after soldatserver is already running.

Also, just commentary: who in their right mind decided that ASE should be udp instead of tcp?

Most of games use UDP for game querying. Nothing special here.

Thanks for your response - I will add support for features you mentioned. Do you mind leave your thought on GitHub?

Offline Dragstie

  • Camper
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  • Posts: 250
  • Soldat mapper
Re: SOLDAT 1.6.7 RELEASED!
« Reply #81 on: September 17, 2014, 11:09:30 am »
Great!<3