I would like to go on modding but I am finding hardship to my goals.
There are many files I wonder what they are and I would like to have a complete mod.
Also I would like to know what THOSE are and how they work.
-> .db / .bat / .po Those are often found in mods
My main doubts concern the following
All the anims files (would be nice to have a gif for each) I just downloaded a POA editor maybe I will know more about them then
Can we give bots registered flame colours?
What are those / when do they display : interface-gfx -> scroll
-> title l / title r
objects-gfx -> torch
Gostek-gfx is totally clear thanks to a the help text (such a text should be found in every folder)
All the objets files those .po / what are they / how to modify them
When are the sounds played / many are unclear like dist gun 1/2/3/4/5 or arg and many others / are they specific to one gun or are they just randomly played
Only those gunname fire/reload and a few others are totally clear about when they are played
Just notifying about when they are played is enough
The sparks-gfx folder has many unclear files like 40 mm luska line...
Explosion/flames/spanwpark/rain/snow/sand/lilblood/blood/cygaro/jetfre/plomyk/ and maybe two others are clear but the rest needs notifying
The text folder has many unclear files like /alternative/weaponsname alternative/weaponsname.defaut
It is more about why those are there, their use
Weapons-gfx fire1/fire 2/40mm and smudge canĀ“t find what they are even after having changed them into big black squares
What are the module.DLL and the other DLLs
What is AntiSpy_Chat=0 in soldat.ini
How can we make alpha and bravo team wear a yellow and pink shirt instead of the default red and blue
How to test a font file from a mod /Do we have to place it into the soldat folder and change something from soldat.ini
But of course detailed notes and images of every single modable files and options should be inplemented and found in their proper folder
Hope I may find help from you, it takes days to test mods and make a mod of your own
Bonecrusher: edit: title