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Polytype: custom gravityWhile player is in contact with gravity polygon, he would be affected by a different gravity value (specified in polygon properties).Example uses: space map with gravity indoors and reduced gravity outdoors; water polygons with reduced gravity.[/list]
Animation.Ability to animate polygons, sceneries and aforementioned objects. Animation would affect things like element position, scale, opacity, color and other properties (for example, polygon type). Support for multiple animations per object would be ideal.Example uses: moving platforms, lights that flicker on/off or change color, spikes that pop out, moving clouds, custom weather effects.