Author Topic: kz_ctf_Mission Impossible [updated]  (Read 4906 times)

0 Members and 1 Guest are viewing this topic.

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
kz_ctf_Mission Impossible [updated]
« on: June 14, 2006, 10:46:07 pm »
Ive made the map harder and longer.
the previous map was waaay easier and shorter the old map had only 232 poly's but the update has over 375 polys it could have more but i squeeze my polys to use as little ammount of them as possible.I also fixed bad points on the old map like where you could jump down and land at the end of the map XD but not anymore i put deadly barriers so you'll die if you fall off the step stones or you'll fall to your doom. There are 5 screenshots to look at as well.


Download:  http://www.hostfilez.com/download.php?file=309

EDIT there are now 5 screenshots and a better image host for the screeny's  :P


SCREENSHOTS







Click an image to enlarge it



« Last Edit: June 15, 2006, 07:51:32 pm by Gold »

Offline viggoloniggolo

  • Camper
  • ***
  • Posts: 364
  • maplord
    • Soldat Mappers League
Re: kz_ctf_Mission Impossible [updated]
« Reply #1 on: June 15, 2006, 04:51:55 am »
jesus christ use a normal upload system where I dont have to waste 44 seconds trying to look at something that will get lower than 2/10 anyway?

Offline Didimow

  • Soldier
  • **
  • Posts: 179
  • 4x4s Suck
    • endless forest
Re: kz_ctf_Mission Impossible [updated]
« Reply #2 on: June 15, 2006, 08:55:36 am »
haha f#u#c#k i hate that host file thing!

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: kz_ctf_Mission Impossible [updated]
« Reply #3 on: June 15, 2006, 09:06:59 am »
I have to download the screenshots?!

Jesus Uploading Christ, get a better file host.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline DrivenUnder

  • Major
  • *
  • Posts: 75
  • Im Jess
Re: kz_ctf_Mission Impossible [updated]
« Reply #4 on: June 15, 2006, 09:12:02 am »
imageshack please..
Image removed, please read the forum rules.

Offline zaraza

  • Soldier
  • **
  • Posts: 143
  • *Axeminster!*
Re: kz_ctf_Mission Impossible [updated]
« Reply #5 on: June 15, 2006, 09:14:54 am »

Offline Aoba

  • Major(1)
  • Posts: 37
  • Rei Ban Bombay
Re: kz_ctf_Mission Impossible [updated]
« Reply #6 on: June 15, 2006, 11:32:21 am »
Hehe, completed it again on my first try. However, very nice job this time. It's a good training map for beginners and little more advanced!
Oh la la.

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Re: kz_ctf_Mission Impossible [updated]
« Reply #7 on: June 15, 2006, 07:44:11 pm »
Im glad its better than the last, but im still working on another one but im not taking any chances of mucking it up so it will be posted later
« Last Edit: June 15, 2006, 07:53:38 pm by Gold »

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Re: kz_ctf_Mission Impossible [updated]
« Reply #8 on: June 15, 2006, 07:45:43 pm »
wow, that file host does suck, sorry ill use a image host

Offline ThomasMortfog

  • Soldier
  • **
  • Posts: 106
  • hi
Re: kz_ctf_Mission Impossible [updated]
« Reply #9 on: June 18, 2006, 11:55:03 am »
Bad Points - Horrible polygon placement (not the kind where they aren't in good spots, it's just that you made some polys death polys where you NEED that poly to get to the end)

Good Points - Everything is good except for the above.

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Re: kz_ctf_Mission Impossible [updated]
« Reply #10 on: June 20, 2006, 02:01:08 am »
ok, uh thanks lol :)

Offline chrono

  • Soldier
  • **
  • Posts: 235
  • Elite CTF
Re: kz_ctf_Mission Impossible [updated]
« Reply #11 on: June 20, 2006, 06:15:24 am »
use the soldat uploader thingi and put screenys with tinypic.com
I decided to remove my signature, since jrgp was picking on me by sending me annoying PM's. - Chrono, Wednesday July 27, 2007