Author Topic: ctf_Only_Traning  (Read 3082 times)

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Offline _Batusay_

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ctf_Only_Traning
« on: September 04, 2006, 12:39:37 pm »
Hi all, ;D
I was create that map.  That map is the traning map.
If map have problems, pm me plz.

Note: to_Scenery_GFX.rar = extract to Scenery-gfx folder
          to_maps.rar = extract to Maps folder

Have fun ;D
« Last Edit: September 04, 2006, 12:44:48 pm by _Batusay_ »

Offline BlackBird61

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Re: ctf_Only_Traning
« Reply #1 on: September 04, 2006, 12:40:07 pm »
screenshot?
Xfire- CrazyNachos

Offline _Batusay_

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Re: ctf_Only_Traning
« Reply #2 on: September 04, 2006, 12:40:54 pm »
ok
« Last Edit: September 04, 2006, 12:45:06 pm by _Batusay_ »

Offline Mothafix

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Re: ctf_Only_Traning
« Reply #3 on: September 04, 2006, 01:11:01 pm »
Make it look nicer with proper shading or better polygon placements.

Offline Bgretydews

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Re: ctf_Only_Traning
« Reply #4 on: September 04, 2006, 01:38:59 pm »
Connect more of the polys to give it a better feel, looks kinda easy to
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline Iq Unlimited

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Re: ctf_Only_Traning
« Reply #5 on: September 04, 2006, 01:43:55 pm »
meh, that think looks like an astaraction, call it ctf_kz_Abstractclimb :D

Offline _Batusay_

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Re: ctf_Only_Traning
« Reply #6 on: September 04, 2006, 03:15:40 pm »
That map is mine first map. ;D
I need learn something for make pro-traning maps. ;)

Offline Blues

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Re: ctf_Only_Traning
« Reply #7 on: September 04, 2006, 03:24:29 pm »
Wow that looks like random polygons all over the place. =\
18:15

Offline PeteBone

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Re: ctf_Only_Traning
« Reply #8 on: September 04, 2006, 06:46:16 pm »
Wow that looks like random polygons all over the place. =\
i agree lol
more triangles climb map :\

Offline TropiKo

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Re: ctf_Only_Traning
« Reply #9 on: September 10, 2006, 04:50:45 pm »
Quote
I need learn something for make pro-traning maps

Well you can learn from me, when i get back home( im at my aunts).Contact me at xfire:tropiko.

The map looks good, but there are too much scrambled polys, join them will look a better map.You done well.