Author Topic: htf_Glimmer  (Read 3036 times)

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Offline Anna

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htf_Glimmer
« on: October 27, 2006, 04:19:41 pm »
A quick light source shaded map. No scenery, no waypoints. Supports DM and HTF.





htf_glimmer.pms

[updated] htf_glimmer with waypoints by Keron Cyst

« Last Edit: October 31, 2006, 06:09:20 pm by Anna »

Offline Eagles_Arrows

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Re: htf_Glimmer
« Reply #1 on: October 27, 2006, 05:25:13 pm »
Damn lights for not doing what I want 'em to.

The map looks stunning; very 3D-looking.  I must waypoint this ;D

EDIT: DAMN YOU, KERON!  DAMN YOOOUUU!!!
« Last Edit: October 27, 2006, 08:23:06 pm by Eagles_Arrows »

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Offline Keron Cyst

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Re: htf_Glimmer
« Reply #2 on: October 27, 2006, 05:34:29 pm »
I challenge you to speed-waypointing.

*dl.*

EDIT Done! ;D Don't worry; you'd totally own me in speed-wypting. if a map's released on a weekday, blasted school...
« Last Edit: October 27, 2006, 06:08:10 pm by Keron Cyst »

Offline Wraithlike

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Re: htf_Glimmer
« Reply #3 on: October 27, 2006, 05:36:33 pm »
Thats one nice map. Great color use, and one of the only maps I've ever seen that works with no scenery.

Offline Avarax

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Re: htf_Glimmer
« Reply #4 on: October 28, 2006, 07:05:10 am »
could you pretty please post a screenshot with depthmap and light sources? :)
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Offline Mistercharles

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Re: htf_Glimmer
« Reply #5 on: October 28, 2006, 09:07:04 am »
I really like how you combined a light source with preshaded stuff to create a shine effect.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Plonkoon

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Re: htf_Glimmer
« Reply #6 on: October 28, 2006, 10:45:01 am »
Something about this map I just like.  I'd love to see VirtualTT make a map with lighting like that.

Offline Anna

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Re: htf_Glimmer
« Reply #7 on: October 28, 2006, 12:25:08 pm »









The last one is just a variation of the second last one. Hope that helps  ;)

Offline flakky

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Re: htf_Glimmer
« Reply #8 on: October 28, 2006, 03:30:23 pm »
Very nice looking map.
It reminds me of CTF-FaceClassic2 from another game.

Offline zaraza

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Re: htf_Glimmer
« Reply #9 on: October 28, 2006, 04:42:37 pm »
Keron. It isn't very good waypointing.. You could do better. Blues often get stuck on the right in this little tunnel.

Map has few polybugs but it looks awesome ;]

Offline ultraman

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Re: htf_Glimmer
« Reply #10 on: October 28, 2006, 10:14:10 pm »
this map r0x0rz my s0x0rz and b0x0rz cos its t0pz0rz...I say that too much, anyway good map.

Offline Keron Cyst

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Re: htf_Glimmer
« Reply #11 on: October 29, 2006, 02:30:33 am »
Oh, I see what you mean, zaraza. Hoppin' to it.