Author Topic: Inf_Tangle-Wypts by KC  (Read 2884 times)

0 Members and 1 Guest are viewing this topic.

Offline Wraithlike

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1349
  • The Ichthyologist
Inf_Tangle-Wypts by KC
« on: December 07, 2006, 12:18:57 am »
New inf map. Uses A tex from VTT, along with some of his sexxy scenery. I kwpt the shading really simple, because the texture has so many different colors in it.
And thank you to Keron Cyst for his sexy waypointing job.
« Last Edit: December 09, 2006, 12:32:54 pm by Wraithlike »

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: Inf_Tangle
« Reply #1 on: December 07, 2006, 12:23:05 am »
omfg, sexy maps keep coming out of the ying yang lately.

I love the poly layout, looks like vines or roots or something awesomely plant like.

Scenery and shading are also awesome.

GJ :)
There are other worlds than these

Offline ultraman

  • Flagrunner
  • ****
  • Posts: 797
Re: Inf_Tangle
« Reply #2 on: December 07, 2006, 01:47:24 am »
Im downloading that for the scenery.
Damn you Wraithlike you're spoiling my chances for a MotW nomination :'(
Confusing layout, but nice looks :)

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Inf_Tangle
« Reply #3 on: December 09, 2006, 10:59:25 am »
Probably the weirdest layout I've ever seen for an Inf. map. If there was another passage for Bravo to get out of, this could be good for CTF, but as it is, they keep getting bombarded by Alpha and cannot usually get past more than half the map.

Waypointed (took 53 min. overall)

Offline Wraithlike

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1349
  • The Ichthyologist
Re: Inf_Tangle-Wypts by KC
« Reply #4 on: December 09, 2006, 12:35:08 pm »
Thanks Keron, awesome job :D

Offline Mistercharles

  • Veteran
  • *****
  • Posts: 1371
  • +
Re: Inf_Tangle-Wypts by KC
« Reply #5 on: December 09, 2006, 01:27:54 pm »
Could you post a screeny with the flag and spawn positions?
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Wraithlike

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1349
  • The Ichthyologist
Re: Inf_Tangle-Wypts by KC
« Reply #6 on: December 09, 2006, 01:36:18 pm »
Here you go.

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Inf_Tangle-Wypts by KC
« Reply #7 on: December 09, 2006, 02:01:02 pm »
It's hard to tell because of the scenery. In the very middle where there is that spire above the body of water there is a hole, and there are two holes in the giant vine in front of Bravo (so down isn't the only path).

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: Inf_Tangle-Wypts by KC
« Reply #8 on: December 10, 2006, 04:58:52 pm »


Nominated for the Map of the Week award #4 (4. - 10.12.06) by committee member Eagles_Arrows
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline viggoloniggolo

  • Camper
  • ***
  • Posts: 364
  • maplord
    • Soldat Mappers League
Re: Inf_Tangle
« Reply #9 on: December 10, 2006, 04:59:53 pm »
omfg, sexy maps keep coming out of the ying yang lately.

I love the poly layout, looks like vines or roots or something awesomely plant like.

Scenery and shading are also awesome.

GJ :)

you better eat your words mister

Offline Death MachineX350

  • Camper
  • ***
  • Posts: 492
Re: Inf_Tangle-Wypts by KC
« Reply #10 on: December 10, 2006, 06:46:26 pm »
God damn nice map.