Author Topic: kz_ClimbPro  (Read 2395 times)

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Offline Terrordog

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kz_ClimbPro
« on: January 03, 2007, 02:14:00 am »
...
« Last Edit: January 05, 2007, 03:23:15 am by Terrordog »

Offline Horve

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Re: Ctf_ClimbPro {Climb}
« Reply #1 on: January 03, 2007, 02:39:46 pm »
too much neon. don't you think. too bright colours make your eyes eradicate obnoxious liquids...
Shading fella, for the fourth time
mappack time.

Offline BombSki

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Re: Ctf_ClimbPro {Climb}
« Reply #2 on: January 03, 2007, 04:24:18 pm »
i really like all these maps. they look good and are pretty hard. i also like the fact that theyre themed (like the sewer/castle)
keep it up :)
got a list of all climb maps you made? id be interested ^^


Offline Eagles_Arrows

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Re: Ctf_ClimbPro {Climb}
« Reply #3 on: January 03, 2007, 06:50:54 pm »
All those colors and lighting fx can be distractive to the player.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Terrordog

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Re: Ctf_ClimbPro {Climb}
« Reply #4 on: January 03, 2007, 07:16:28 pm »
too much neon. don't you think. too bright colours make your eyes eradicate obnoxious liquids...
Shading fella, for the fourth time
mappack time.

so you think i need to go into the future and place a map that i didnt make yet in the map pack?
the neon is great if you accely DOWNLOAD THE MAP and TEST IT you will see that the neon is at the background and even helps the play cros the objects...

Offline BombSki

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Re: Ctf_ClimbPro {Climb}
« Reply #5 on: January 04, 2007, 02:23:59 pm »
got a list of all climb maps you made? id be interested ^^

Offline Terrordog

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Re: Ctf_ClimbPro {Climb}
« Reply #6 on: January 04, 2007, 03:11:45 pm »
not atm i,il post more maps if some peolpeĀ would stop whining about mappacks

Offline Mr. Domino

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Re: Ctf_ClimbPro {Climb}
« Reply #7 on: January 05, 2007, 12:33:13 am »
the neon is great if you accely DOWNLOAD THE MAP and TEST IT you will see that the neon is at the background and even helps the play cros the objects...

I disagree. This is your worst map of the series you posted, and the bright colors and lack of style compared to your other maps has a lot to do with it. Your other maps carried with them a theme and felt unique among all the other hundreds of climb maps. This one will just get lost in the shuffle along with the rest of those maps, and the constant use of bright light sceneries and colors makes it unbearable to play for the extended time climb maps demand.

Offline Ransom

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Re: kz_ClimbPro
« Reply #8 on: January 05, 2007, 01:14:58 am »
too much neon. don't you think. too bright colours make your eyes eradicate obnoxious liquids...
Shading fella, for the fourth time
mappack time.


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