I dont know how easy it would be to exectute this idea. And its more as a novalty thing for levels
Have polygons that could move when interacted with, Imagine like a see saw that was neccissary for you hop on so it would fall and you could get to the next bit of the level or a wall that swings and has to be pushed open. Ricktey platforms that fell when you landed on them. It would add a whole new dimension to the game.
Or even if they werent polygons, but colliding scenery, and you could having moving water. Anyways, a bit of a farfetched idea.