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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
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ctf_bahamas
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Topic: ctf_bahamas (Read 2748 times)
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ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
ctf_bahamas
«
on:
June 26, 2006, 12:36:01 pm »
I have good news.I can shade!
.I made this map called ctf_bahamas.I have made an overview but the bad news it that i could make large so when you dowload it scroll around and ignore the background of my comp.This map is NOT bot supported.Enjoy.
EDIT:i didnt put light shading or like dark shading because theres a raining effect.
«
Last Edit: June 26, 2006, 12:39:32 pm by ds dude
»
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viggoloniggolo
Camper
Posts: 364
maplord
Re: ctf_bahamas
«
Reply #1 on:
June 26, 2006, 01:22:16 pm »
no preview available, and you do it again, you do not post an overview.
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-WildBill-
Camper
Posts: 360
Extra-Medium
Re: ctf_bahamas
«
Reply #2 on:
June 26, 2006, 01:23:34 pm »
dude, this looks
nothing
like the bahamas. have you ever been there?! it's like beaches, light blue water, sandy shores, palm trees. it's paradise! this is just a bunch of platforms and some forrest trees and rain. it makes an okay ctf map, as a platfor-to-platform jumping kinda map, but it' definately not the bahamas... lol. I like it, just I dont like your choice for its name
btw. I think your overview or screenshot thing is broken.
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lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?
ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
Re: ctf_bahamas
«
Reply #3 on:
June 26, 2006, 01:32:49 pm »
awww man i thought i wasnt gonna screw up.
Sorry next time i will put a better name.
And i fixed the link here it is.But atleast i shaded.Some credit goes to -wildbill- for helping to find a shading tutorial.
EDIT:Do NOT download that gif i messed up again.i will go and get another picture.
«
Last Edit: June 26, 2006, 01:34:38 pm by ds dude
»
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Mistercharles
Veteran
Posts: 1371
+
Re: ctf_bahamas
«
Reply #4 on:
June 26, 2006, 01:44:35 pm »
in 7 minutes, I took the opacity tool to it. Look what happened. Top is my edit.
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ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
Re: ctf_bahamas
«
Reply #5 on:
June 26, 2006, 01:53:06 pm »
Wow theres 2 ways yuor putting.
1.you did this to show me i couldve made it darker.
2.your trying to show me that it IS better to make it darker so it look like mud or dirt.
right?
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Mistercharles
Veteran
Posts: 1371
+
Re: ctf_bahamas
«
Reply #6 on:
June 26, 2006, 02:31:05 pm »
No, I did that to show how to use a lightsource. What you did is randomly shade the whole map.
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shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day
-WildBill-
Camper
Posts: 360
Extra-Medium
Re: ctf_bahamas
«
Reply #7 on:
June 26, 2006, 02:50:27 pm »
your second version of shading is much better, dude! still, the whole milieu of the map is completely unlike the actualy Bahamas...
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lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?
ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
Re: ctf_bahamas
«
Reply #8 on:
June 26, 2006, 03:19:51 pm »
yes i know
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
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As de Espada
,
Suowarrior
)
ctf_bahamas