Author Topic: Storymode  (Read 2296 times)

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Offline Hene.ger

  • Major(1)
  • Posts: 30
Storymode
« on: February 21, 2007, 12:56:53 pm »
Hey,

i want to present my storymode for soldat

it contains:
-3 Missions
-180 scenerys
-2 Textures
-3 bots

Excuse they for the incorrect English
[/b]

prehistory:
You were a member of a special unit, until someone committed an unknown assassination attempt on you and your comrades. Only you survived and now want it you that, which killed your comrades, to kill.

Mission 1:

In the first mission it goes closing therefore, the secret factory of Kruger and to kill it and its whole trailers, because it was one the wire-puller of the assassination attempt. We made its factory and will take you there. The remainder is their thing. Much success and you return me living.

Mission 2:

After you killed Kruger, which manufactured and supplied the parts for the bomb, now thus one would be the involved one dead. By the papers which it left and to informants, found out one that a Cuban underground organization the assassination attempt , unfortunately one implemented yet could not find the client out. Their mission is it now the secret camp of the Cuban underground organization to find and the necessary Information from the office of the leader to get. All different Members of the underground organization can kill you. Ours Informants found a suspicious island, where perhaps their hiding place could be. We will it with a helicopter in sew the suspicious island to bring, the remainder is your thing. Much success and come It me living back. 

Mission 3:

By their successful mission on the secret island from the Cuban underground organization, would be again one the involved one in the assassination attempt on your former special unit killed. By various documents one could do now finally that Order givers find out. Probably you know it still, it were times member of their former special unit. It became however because of groundless to shoot an unarmed hostage to dismiss. Its name is Srg. Mac. We made its house already. Its house is in a small forest because of the outskirts of a town of a small suburb. We let it take there the remainder are their thing. They know like a special unit act and think. That is their last order thus implements you it cleanly. Much success and come It me living back.

Overviews :

>>> 1. Mission <<<
>>> 2. Mission <<<
>>> 3. Mission <<<

Guidance how to adjust each mission :

>>> 1. Mission <<<
>>> 2. Mission <<<
>>> 3. Mission <<<

Download:

>>> Storymode <<<

or
>>> Storymode <<<

« Last Edit: February 22, 2007, 03:59:35 am by Hene.ger »

Offline VirtualTT

  • Veteran
  • *****
  • Posts: 1026
Re: Storymode
« Reply #1 on: February 21, 2007, 01:14:10 pm »
Could you use more reliable hosting for your maps?
like http://sml.u13.net or http://www.soldatuploads.com

Offline iDante

  • Veteran
  • *****
  • Posts: 1967
Re: Storymode
« Reply #2 on: February 21, 2007, 05:01:29 pm »
actually looks pretty cool, I'll dl it and play once I get on my good comp.

Offline jrgp

  • Administrator
  • Flamebow Warrior
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  • Posts: 5037
Re: Storymode
« Reply #3 on: February 21, 2007, 05:16:59 pm »
I like most of your shading and scenery usage.

The download was annoying, as VirtualTT said, upload your maps somewhere else.
There are other worlds than these

Offline Frenchie

  • Camper
  • ***
  • Posts: 358
  • SoldatHQ
Re: Storymode
« Reply #4 on: February 21, 2007, 06:16:06 pm »
Sweet more mission maps.
If you want I could host them.

Edit. I know these are singleplayer.. But I reckon you should include a script for the soldatserver engine.
So when I join I could just do '!start' and all bots are added, then when I start next map same thing.
« Last Edit: February 21, 2007, 06:48:07 pm by Frenchie »
Soldat Lobby Avec Players -New Release! - Updated AGAIN!


Offline Rook_PL

  • Soldier
  • **
  • Posts: 242
Re: Storymode
« Reply #5 on: February 24, 2007, 06:16:19 am »
 I passed them all. I'm supprised how hard they were. It would be easier if there were not as many colliders, and I didn't understand the whole plot. Maps are beautiful though. I want more!

Offline Hene.ger

  • Major(1)
  • Posts: 30
Re: Storymode
« Reply #6 on: February 26, 2007, 08:34:44 am »
thx for ur comments

I'll make a new storymode
the subject of it will be Dschungel ;D

when I finished the 1. map
Then I will post it here  8)

Offline -Skykanden-

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  • Posts: 3065
  • Hallowed be my name
Re: Storymode
« Reply #7 on: February 27, 2007, 03:26:38 pm »
nice idea the missions and maps are really cool!