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Quote from: Avis on February 27, 2007, 10:22:26 amThere should be a lot of game factors available to be customized... health, gravity, hitzone damage multipliers, bullet gravities (maybe in the weapons.ini as "Bullet Weight").But, of course, support What happened to your science? All things fall at a constant speed no matter how heavy. in a vacuum a feather will fall as fast as a bowling ball. about 9.8 m/s^2 I think...Total support, I can imaging hundreds of fun possibilities spawning off of this.
There should be a lot of game factors available to be customized... health, gravity, hitzone damage multipliers, bullet gravities (maybe in the weapons.ini as "Bullet Weight").But, of course, support
the bullets idea is good, but i think thats complicated to do :/
[MapGravity]ctf_Kampf=75inf_Moonshine=50Airpirates=25
about 9.8 m/s^2 I think...