Author Topic: Inf_Fettered  (Read 4074 times)

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Offline Wraithlike

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Inf_Fettered
« on: June 08, 2006, 09:59:32 pm »
......::::::Info::::::......
Polys: 1152
Scenery:327
Spawns:36
Colliders:60
Waypoints:255
Overview
Download
.....:::::::Credits::::::::.......
Early Concepts: Papasurf (via htf_Machete)
Basic Polys: Wraithlike
Advanced Polys: Wraithlike
Shading: Wraithlike
Texture Stretching: Wraithlike
Basic Scenery: Wraithlike
In-depth Scenery: Wraithlike
Spawns: Wraithlike
Waypointing: Wraithlike
Additional Waypointing: Eagles Arrow

_________________________________________________ _____________________
This map was made for one as a map I've simply wanted to make for a while, but it is also in a sense a tribute to papasurf's Htf_Machete. Htf_Machete is the first map I ever downloaded for Soldat, and not only did it get me involved in the mapping communitybut it also got me involved in soldatforums. I made this map using only original designs and did not import anything from Htf_Machete. All sceneries are either Default, Original, or from scenery packs available in the "mapping help/rescources" section of the forums.
_________________________________________________ _____________________
« Last Edit: June 10, 2006, 12:52:53 pm by Wraithlike »

Offline Wraithlike

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Re: Inf_Fettered
« Reply #1 on: June 10, 2006, 12:44:51 pm »
The top right is fairly open, but there's low jet fuel, and the fighting tends to focus around the center.

Offline Elemental

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Re: Inf_Fettered
« Reply #2 on: June 10, 2006, 12:47:33 pm »
I like the layout, but maybe you could do something with the large space on the bottom?
Maybe add some more platforms for variety?

Offline chrono

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Re: Inf_Fettered
« Reply #3 on: June 10, 2006, 05:50:52 pm »
The shading was extremely well done. But I really feel there is too much open space in the top right.
ye hes right. It is a REALLy nice map. I luv it. Greattt job.
I decided to remove my signature, since jrgp was picking on me by sending me annoying PM's. - Chrono, Wednesday July 27, 2007



Offline Shmack.

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Re: Inf_Fettered
« Reply #4 on: June 11, 2006, 04:49:14 am »
If you notice, the chains holding the rock together (right), it would actually pull the rock diagonally...bah! :P

Also, if that is too scale, the flags are going to be WAY to close together.

Offline Wraithlike

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Re: Inf_Fettered
« Reply #5 on: June 11, 2006, 10:17:26 am »
Shmack, the map is much, much bigger in game. And, I really don't see why the realism of the chains is so important.

Offline CardBoardWarrior

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Re: Inf_Fettered
« Reply #6 on: June 11, 2006, 10:39:19 am »
Nice job on this map good work ;D

Offline Gold

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Re: Inf_Fettered
« Reply #7 on: June 13, 2006, 01:25:08 am »
Good job.  ;D

Rating: 10/10

Offline -WildBill-

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Re: Inf_Fettered
« Reply #8 on: June 25, 2006, 11:55:13 am »
got enough polys? lol. very nicely done! what else can I say?
« Last Edit: June 25, 2006, 03:03:30 pm by -WildBill- »
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?

Offline viggoloniggolo

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Re: Inf_Fettered
« Reply #9 on: June 26, 2006, 08:19:45 am »
looks fettered,  awful texture choice.
otherwise with a better tex it'd be ok

Offline jrgp

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Re: Inf_Fettered
« Reply #10 on: June 26, 2006, 09:46:56 am »
I like it alot, but it just seems empty...
the glowing moon, scenery & texture usage are awesome though.
There are other worlds than these

Offline iDante

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Re: Inf_Fettered
« Reply #11 on: June 26, 2006, 04:17:55 pm »
This is my favorite map... I really like the gameplay and the shading is phenominal. SWEET.

Got it a while ago and still love it.

Offline Cookie.

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Re: Inf_Fettered
« Reply #12 on: June 26, 2006, 11:00:14 pm »
Its nice and all but the designs are a bit too similar to htf_machete I think more credit should have been given to Papasmurf :p And don't give credit to yourself that just seems weird :P