I think that you will like this idea, because it was used in many good shooters.
Weapon Modes
They could be changed by single button. Easy to use and cool
They are just 2 modes of fire for (almost) every weapon. Except the original ones (modes), I think of something different for each weapon. Here are my propositions:
Desert Eagles: single, faster shot
MP5: bigger damage, but fire rate reduced to 1/2
AK-74: weaker bullets (maybe slower a bit) but faster fire rate
Steyr AUG: fire rate reduced to 1/2, 150% of normal damage, 1,33 SCOPE like in Barret
SPAS-12: I have 3 ideas here.
a) Single, powerfull bullet (only one, but not too powerfull like one-shot-killers)
b) Little cluster grenade (not too powerfull, max 40% damage on non-real mode)
c) Faster shooting, but less pellets per shot
Ruger77 - a scope (but like 1,20), maybe less damage per shot, BIT more accurate, bigger selfbink while running (MovementAAC?)
M79 - 2 smaller, weaker grenades, that won't kill in 1 direct shot (even in Real mode)
Barret - weaker bullets (45% on non-real), smaller MovementAAC, a bit better rate (like 2 seconds)
Minimi - Less accurate bullets, but better fire rate
Minigun - No idea XD I don't use it
Pistol (SOCOM) - no good idea. It is good as it is
Knife - ... a mode to a KNIFE?
Chainsaw - you want to cut a tree or what?
no mode
LAW - it is cool as it is...
Grenades - they are quite well balanced
Other weapons like Bow and Flamer - no mode I think
What do you think about it? It is hard to do (quite hard to write it in any programming language), but it would be cool if there would be wapon modes.
Daimarus