Author Topic: KZR_climbrace?  (Read 1010 times)

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Offline mxyzptlk

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KZR_climbrace?
« on: June 14, 2007, 10:48:33 am »
I was looking at most climb maps and I noticed that the blue team never gets action.

Instead of simply climbing to better your agility, how about racing against the other team while they do the exact same climb?

I realize that this has probably been done, and if it has, could someone direct me to some of the maps?

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline numgun

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Re: KZR_climbrace?
« Reply #1 on: June 14, 2007, 01:45:02 pm »
Different teams are not neccesary. Id say we make more non deadly maps with ever increasing difficult climb parts. And if a player fails, he only falls into the place where he can continue the place he failed.

Offline mxyzptlk

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Re: KZR_climbrace?
« Reply #2 on: June 14, 2007, 02:28:19 pm »
I guess not, but it gives it more of an edge.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline BombSki

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Re: KZR_climbrace?
« Reply #3 on: June 14, 2007, 03:32:52 pm »
there are quite a lot of maps where the both teams have action, sometimes they same course, sometimes others. examples are maps like ctf__hahaha, rce_spiral, kz_dual (or something)