Author Topic: Alright, I give up.  (Read 1959 times)

0 Members and 1 Guest are viewing this topic.

Offline The Geologist

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 909
Alright, I give up.
« on: August 14, 2006, 04:13:13 pm »
How the heck do you work the new lighting tool for the latest Polyworks release?  I know there is a tutorial due out soon, but with the release of another light-shaded map, I simply have to know.  I've been messing around with it for way too long and I'm getting frustrated.

I must be missing something simple...I've tried playing around with the depth tool, placing my light sources, but whenever I go to "apply light to verticies" the lights just disappear.

So what gives?
With all its sham, drudgery, and broken dreams it is
still a beautiful world.  Strive to be happy.

Offline KamikazeDuck

  • Camper
  • ***
  • Posts: 343
Re: Alright, I give up.
« Reply #1 on: August 14, 2006, 05:02:32 pm »
I don't think anything should change other than the light sources dissapearing.

I'm not entirely sure of the tecnique that should be used (I'm waiting for the tutorial too) but I just place the light sources, select them, change them to the colour I want the light to be and change the z-coordinate to a suitable position.

I hope this helps somehow but I haven't really played around with it enough to give you the "correct" way in which to use the tool.
JUNGLE | ART | PIRATE | RADIATION | DESERT | UFO

Offline Serial K!ller

  • Camper
  • ***
  • Posts: 408
    • Soldat Mods Archive
Re: Alright, I give up.
« Reply #2 on: August 14, 2006, 05:29:50 pm »
yeah sometimes it doesn't apply the lights for some reason but when I export the polygons then delete them and import it works...

Offline Anna

  • Soldier
  • **
  • Posts: 213
    • my dev blog
Re: Alright, I give up.
« Reply #3 on: August 14, 2006, 06:15:37 pm »
It sounds like you are trying to apply lights to white polys. If so, colour the polys a darker colour before lighting them.

Offline SoulSnipa

  • Major
  • *
  • Posts: 88
    • Soldat Mappers League
Re: Alright, I give up.
« Reply #4 on: August 14, 2006, 07:33:21 pm »
my question is how to sketch something.

Offline Pyroguy

  • Camper
  • ***
  • Posts: 267
  • Torch it.
Re: Alright, I give up.
« Reply #5 on: August 14, 2006, 08:03:51 pm »
You have to first darken a polygon. Lights affect polygons with initial lightness less than dark ones. And then check to make sure the light is what color you want, and not at a depth "below" the polygons you want it to be. You should be able to see the color the lights make when you set them up; when you click "apply light", it erases all the lights and actually changes the color of the polygons.

Offline The Geologist

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 909
Re: Alright, I give up.
« Reply #6 on: August 14, 2006, 08:50:30 pm »
<3  Anna you rule.  Danke much, problem solved.
<3 for Pyro as well
« Last Edit: August 14, 2006, 08:57:18 pm by The Geologist »
With all its sham, drudgery, and broken dreams it is
still a beautiful world.  Strive to be happy.

Offline MR X

  • Soldier
  • **
  • Posts: 148
  • Soldat Rulezz and must be played forever
Re: Alright, I give up.
« Reply #7 on: July 11, 2007, 05:20:28 am »
Where stands apply, cant find it?
Soldat Rulezz and must be played forever