Author Topic: kz_runclimb  (Read 2667 times)

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Offline MetsuriTossavainen

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kz_runclimb
« on: June 30, 2007, 03:29:45 am »
This is climbing version of ctf_Run.
This is easier than ctf_mayaclimb was. ;D
Enjoy!

EDIT: Now it's compiled  :P
« Last Edit: July 02, 2007, 03:46:56 am by MetsuriTossavainen »

Offline andrelie

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Re: kz_runclimb
« Reply #1 on: July 02, 2007, 03:09:54 am »
dude... dont just save... you keep falling

Date Posted: July 01, 2007, 04:25:18 PM
but when i didnt just fall its kinda nice^^ EASY but nice :P


Date Posted: July 01, 2007, 04:29:54 PM
(and yeah, change the deadli polys on the red place... you cant see the deadly/safe there :/
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Offline MetsuriTossavainen

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Re: kz_runclimb
« Reply #2 on: July 02, 2007, 03:52:47 am »
U can see the deadly polys if u watch very accurately... ;)

Offline DerekTheHair

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Re: kz_runclimb
« Reply #3 on: July 02, 2007, 09:23:56 am »
recompile the map metsuritossavainen if not you jsut fall through polys

Offline andrelie

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Re: kz_runclimb
« Reply #4 on: July 02, 2007, 04:05:25 pm »
omg! DerekTheHair, the legendary climber is a Major(1)!!!! BAHA!!! ;D
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Offline MetsuriTossavainen

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Re: kz_runclimb
« Reply #5 on: July 03, 2007, 04:02:28 am »
recompile the map metsuritossavainen if not you jsut fall through polys
I've already compiled it, do u still fall trough the polys?

Offline fireblade212

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Re: kz_runclimb
« Reply #6 on: July 03, 2007, 06:40:04 am »
your supose to test the map you know....
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Offline MetsuriTossavainen

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Re: kz_runclimb
« Reply #7 on: July 03, 2007, 10:00:04 am »
I've tested it

Offline andrelie

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Re: kz_runclimb
« Reply #8 on: July 09, 2007, 06:13:47 am »
then it should be ok, but do some more work on this, (dont make it TO easy) and it will be good
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Offline MetsuriTossavainen

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Re: kz_runclimb
« Reply #9 on: July 11, 2007, 03:25:00 am »
Ok :P

Offline Iq Unlimited

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Re: kz_runclimb
« Reply #10 on: July 11, 2007, 07:55:05 pm »
alredy been done by SonSukka.