Author Topic: Help with a zombie server.  (Read 932 times)

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Offline Verstorbene

  • Major(1)
  • Posts: 7
Help with a zombie server.
« on: July 29, 2007, 03:16:59 am »
Alright, I have two new problems with my Zombie Server.

1 - Ruger and Barret. These two guns make bots crouch and stop, as most people know, which becomes exploitive on a zombie server, and have therefore been disabled. Is there a way to stop zombies from ducking when under fire from these two guns?

2 - Auto-spawn? I shut down a restart my server a lot, I was wondering if there was a way to execute a small file of commands, like a batch file, to spawn all of my bots?

Thanks in advance for the help.

Offline ghg

  • Camper
  • ***
  • Posts: 411
  • Village Idiot
Re: Help with a zombie server.
« Reply #1 on: August 05, 2007, 05:13:36 am »
2:
You just need to add some spawning commands to the server start in the scripts folder. I'll have a go.

Find:
Code: [Select]
procedure ActivateServer();
begin
end;
In the core.pas

and replace it with

Code: [Select]
procedure ActivateServer();
begin
Command('/addbot1 '+RandomBot);
Command('/addbot2 '+RandomBot);
Command('/addbot3 '+RandomBot);
Command('/addbot4 '+RandomBot);
//Etc... will spawn random bots from your bots folder (make sure they're all ///zombies).
end;
-=Gradius wuz you=-

Offline XzibizimasTer

  • Major(1)
  • Posts: 35
  • 5 Years.
Re: Help with a zombie server.
« Reply #2 on: August 08, 2007, 04:15:32 am »
The best zombie server goes like this:
CTF- Limit is till 10 flags.
INF-Let the zombies be in the blue team.
TM-very fun, put the score on 200.
Now, you have to put on advanced mode, because it won't
be interesting, and pointless.
ZOMBIES- Put about 10-12, you start ALONE in the server versus
the zombies, till other online players will come.
For all my 5 years, I can say it never was boring to play like that.
MM rule