Author Topic: kz_alaska  (Read 2013 times)

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Offline Dr. Zombi3

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kz_alaska
« on: August 21, 2007, 11:14:16 pm »
Description: This is another training map + funmap

Screenshot:
click to enlarge

I hope you enjoy it!
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Offline Carlitos

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Re: kz_alaska
« Reply #1 on: August 22, 2007, 02:32:05 pm »
i love ice maps!!
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Offline Dr. Zombi3

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Re: kz_alaska
« Reply #2 on: August 22, 2007, 07:57:38 pm »
cool! ill be sure to make more except for races instead
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Offline ~Niko~

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Re: kz_alaska
« Reply #3 on: August 23, 2007, 05:22:09 am »
You shouldn't do so many KZ maps, try doing a DM/CTF. Using Polyworks, sure.

Offline BombSki

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Re: kz_alaska
« Reply #4 on: August 23, 2007, 08:43:19 am »
stop whining to mappers about stop making kz maps -.-
as if there arent enough dm or ctf maps already -.-


go kz

Offline ~Niko~

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Re: kz_alaska
« Reply #5 on: August 23, 2007, 09:23:03 am »
stop whining to mappers about stop making kz maps -.-
as if there arent enough dm or ctf maps already -.-


go kz
The mapmaking is an art, not some polygons placed randomly where you jump here and there. You say that because you love KZ ¬¬.

@Dr.Zombi3: Making KZ maps you don't will win any mapmaking experience.

Offline BombSki

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Re: kz_alaska
« Reply #6 on: August 23, 2007, 10:25:33 am »
lol.. thats gotta be the biggest bull**** ive ever heard :O

why would a ctf map require more skill than a climb map?

youre saying you'd rather have maps like this than this?

Offline echo_trail

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Re: kz_alaska
« Reply #7 on: August 23, 2007, 04:42:33 pm »
stop whining to mappers about stop making kz maps -.-
as if there arent enough dm or ctf maps already -.-


go kz

I agree. There is alot of other kinds of maps out there, and I definitely think this rather new concept should keeo growing, even if I don't like playing it myself. It's always nice when something new comes along to give a little variety.. I just with kz'ers would take a little more time on the layout and all... you know, make it look good. so far, most kz maps are ugly as hell.
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Offline Dr. Zombi3

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Re: kz_alaska
« Reply #8 on: August 23, 2007, 04:57:12 pm »
stop whining to mappers about stop making kz maps -.-
as if there arent enough dm or ctf maps already -.-


go kz
The mapmaking is an art, not some polygons placed randomly where you jump here and there. You say that because you love KZ ¬¬.

@Dr.Zombi3: Making KZ maps you don't will win any mapmaking experience.

Im new... and im practicing making map using kz's. im just getting the hang of making kz maps. once im good at those maps ill start making other maps.
« Last Edit: August 23, 2007, 04:59:34 pm by Dr. Zombi3 »
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Offline BombSki

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Re: kz_alaska
« Reply #9 on: August 23, 2007, 05:05:58 pm »
I just with kz'ers would take a little more time on the layout and all... you know, make it look good. so far, most kz maps are ugly as hell.
well too bad most of the best maps arent published here, only underworlds. the ctf maps could learn a lot from some of the kz maps, awesome kz maps have been released recently

also climbing isnt really a 'new' scene, there are nearly 600 maps and it exists over 1.5 year (i think)

Offline echo_trail

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Re: kz_alaska
« Reply #10 on: August 23, 2007, 05:08:29 pm »
I reckon that's dstill pretty new compared to the seemingly infinite spand of years soldat has on it's back(like, 6, is it?)
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Offline BombSki

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Re: kz_alaska
« Reply #11 on: August 23, 2007, 06:20:06 pm »
Well 1.5 year ago there werent as many subgamemodes as there are now, especially since the scripting engine. calling it a 'new concept' is therefor somewhat misplaced.

And you should get your hands on kz_heavenground ^^
[edit; here it is http://sml.u13.net/?p=mapinfo&id=485 ]
« Last Edit: August 23, 2007, 06:22:47 pm by BombSki »