Author Topic: kz_smooth [new concept]  (Read 1336 times)

0 Members and 1 Guest are viewing this topic.

Offline Hello There

  • Soldier
  • **
  • Posts: 186
kz_smooth [new concept]
« on: August 23, 2007, 08:12:13 pm »
I've deceided to revamp my mapping style and go something more modern.


|Download(as always) is attached.|

Info:

Well, for this one(I say again) I went modern. I tried my best to reduce the few bugs there were, but overall, the gameplay is very nice and visually appealing. Blue spawn is in an invisible box.

« Last Edit: August 23, 2007, 09:59:09 pm by Hello There »

Offline LeetFidle

  • Camper
  • ***
  • Posts: 277
  • Poop!
Re: kz_smooth [new concept]
« Reply #1 on: August 23, 2007, 11:06:08 pm »
i like it! all the colors!
Holy Poop!

Offline andrelie

  • Camper
  • ***
  • Posts: 384
  • Im sorry for the spamming...
Re: kz_smooth [new concept]
« Reply #2 on: August 24, 2007, 07:59:45 am »
nice, look good and nice jumps, good work!
Im sorry for the spamming...

Offline PaFel

  • Veteran
  • *****
  • Posts: 1628
  • Weaponology Expert
    • PaFcio TACTIACAL
Re: kz_smooth [new concept]
« Reply #3 on: August 24, 2007, 08:04:27 am »
Woha! Disco! Nice ;)

Offline Blues

  • Camper
  • ***
  • Posts: 387
  • Hum?
Re: kz_smooth [new concept]
« Reply #4 on: August 24, 2007, 11:07:02 pm »
Wow, looks cool.
Reminds me of that one TW map...
18:15