Author Topic: inf_criptia  (Read 1587 times)

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Offline Hellion

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inf_criptia
« on: September 04, 2007, 05:16:29 am »
INF Criptia

İyi Eglenceler.







-DownLoad-


Offline PaFel

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Re: inf_criptia
« Reply #1 on: September 04, 2007, 07:03:07 am »
İyi Eglenceler.

Unfortunetly don't understand :).

Nice map but nick on 1st screen is other than yours.

Offline Hellion

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Re: inf_criptia
« Reply #2 on: September 04, 2007, 11:02:23 am »
yes this map is my friend.
iyi eglenceler = like have fun.

Offline echo_trail

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Re: inf_criptia
« Reply #3 on: September 04, 2007, 06:02:14 pm »
Now here's some proper shading, mate. Much better than what we've seen before. Excellent job. Now you just need a little more scenery :)
As for the map structure, I think you're on to something interresting, and frankly I think it looks pretty good.

Nice work, buddy. Keep it up :)

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Offline LtKillroy

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Re: inf_criptia
« Reply #4 on: September 05, 2007, 07:12:06 pm »
That map is more barren of plants than the gobi desert, so add more. The cave goes way do deep if you ask me. Also, the the top of the lighthouse has a clear sniper shot to the alpha spawn, which is bad. Overall good though.
L'audace, l'audace, toujours l'audace

Offline jrgp

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Re: inf_criptia
« Reply #5 on: September 06, 2007, 03:18:30 pm »
Bravo has some sniping advantages on Alpha. The cave looks way too huge while the top route looks very small and quick to navigate. This map needs a lot more scenery (use grass / trees / more buildings / whatever to take up all the barren space).


And also, use better map hosting.
There are other worlds than these

Offline Psycho

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Re: inf_criptia
« Reply #6 on: September 06, 2007, 03:53:57 pm »
The map is pretty bare yes. Looks good, but the shape of the map is pretty basic.
I dont think anyone is going to use that far low route either ;P
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