Author Topic: kz_deepseadive  (Read 1433 times)

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Offline Lolimbob

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kz_deepseadive
« on: September 05, 2007, 03:06:32 am »
« Last Edit: September 05, 2007, 03:11:16 am by Lolimbob »

Offline echo_trail

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Re: kz_deepseadive
« Reply #1 on: September 05, 2007, 04:28:35 pm »
Mate, work on the detail. The map is waaaay too liniar, looks too 'artificial', if you will. I can see you kinda have a sence of what shading's like, so that's good. Work on making the map more rando in order for it to looks a bit more natural. Looks like you spent 20 minutes making this..

Keep practicing, buddy :)
I fucking miss all you cunts!

Offline Lolimbob

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Re: kz_deepseadive
« Reply #2 on: September 05, 2007, 06:28:36 pm »
Mate, work on the detail. The map is waaaay too liniar, looks too 'artificial', if you will. I can see you kinda have a sence of what shading's like, so that's good. Work on making the map more rando in order for it to looks a bit more natural. Looks like you spent 20 minutes making this..

Keep practicing, buddy :)

well i spent all day on it + some of yesterday, if thats what you mean by 20 minutes

Offline andrelie

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Re: kz_deepseadive
« Reply #3 on: September 07, 2007, 07:46:38 am »
Mate, work on the detail. The map is waaaay too liniar, looks too 'artificial', if you will. I can see you kinda have a sence of what shading's like, so that's good. Work on making the map more rando in order for it to looks a bit more natural. Looks like you spent 20 minutes making this..

Keep practicing, buddy :)
20min... ok, go and make the same map but MUCH! better on 60min! -.-
Im sorry for the spamming...

Offline BombSki

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Re: kz_deepseadive
« Reply #4 on: September 11, 2007, 07:43:34 am »
This is not a bad map at all, much bigger than youd think looking from the overview. ur maps are certainly getting better