Author Topic: CTF_tw_clipped  (Read 2595 times)

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Offline Spasm

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CTF_tw_clipped
« on: July 10, 2006, 12:30:31 pm »
My second Trenchwar map.  More detailed, more routes, more time taken Wink



Overview
http://elitectf.com/ctf_tw_clipped.JPG

Alpha Side (Bravo identicle, different scenery)
http://elitectf.com/ctf_tw_clipped1.JPG


Download
http://elitectf.com/ctf_tw_clipped.zip
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Offline Mr. America

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Re: CTF_tw_clipped
« Reply #1 on: July 10, 2006, 01:02:49 pm »
It looks to "normaly" (like a normal standart ctfmap :/ ) for me .

Avarax said it should only has got ONE way :\

It is a normal map now oÔ

Offline Eagles_Arrows

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Re: CTF_tw_clipped
« Reply #2 on: July 10, 2006, 01:11:25 pm »
It seems a bit small...

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Offline Flying Dutchman

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Re: CTF_tw_clipped
« Reply #3 on: July 10, 2006, 02:05:18 pm »
It's way to small for a trenchwar. It looks more like a normal map, also because of the two routes. A trenchwar map is supposed to be very long and have one route, and optionally small very short tunnels here and there.

Offline viggoloniggolo

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Re: CTF_tw_clipped
« Reply #4 on: July 10, 2006, 02:21:27 pm »
not tw, not big, not good, more shading and add nuubia effect with the fading to black edges effect
« Last Edit: July 11, 2006, 11:53:09 am by viggoloniggolo »

Offline ds dude

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Re: CTF_tw_clipped
« Reply #5 on: July 10, 2006, 02:56:49 pm »
Damit vig STOP FLAMING!!!!!give constructive critism

on subject:it is kinda plain and there isnt much scenery in it either.
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Offline Spasm

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Re: CTF_tw_clipped
« Reply #6 on: July 10, 2006, 04:06:02 pm »
True, lol I was told the exact opposite last time I did one..so I don't know about map creation in this gamemode anymore.  Thanks for the pointers though before I went on making similar ones  ;)
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Offline Vltava

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Re: CTF_tw_clipped
« Reply #7 on: July 10, 2006, 04:17:08 pm »
not tw, not big, not good, ****!

Vig, you've had at least two warnings already. Remember what happened on the old forums? Shape up.

As for the map, trench war maps are not supposed to have platforms (only one route), with the exception of bridges, bunkers, and maybe a minute tunnel or two.

Offline Scrooge

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Re: CTF_tw_clipped
« Reply #8 on: July 10, 2006, 10:57:07 pm »
Yeah I agree with all said above except for vigg, too many floating polys and too small. Needs more scenery around the centre. Nice try.   
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Offline Wraithlike

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Re: CTF_tw_clipped
« Reply #9 on: July 11, 2006, 12:30:30 am »
Vigg, you have at least two warnings already, you remember what happened on the old forums ...

...Keep it up

On Topic:
It definately isn't TW, so that's bad. But, The shading is looking better that your others, and the scenery seems good. keep it up. :)  But better  :P

Offline FliesLikeABrick

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Re: CTF_tw_clipped
« Reply #10 on: July 11, 2006, 12:29:14 pm »
Damit vig STOP FLAMING!!!!!give constructive critism

on subject:it is kinda plain and there isnt much scenery in it either.

although ds dude is a bit extreme with this post, him and Vltava do raise the point that you really need to lighten up on your criticism or at least make it sound nicer and less ... less like you're going around shitting on everyone else.

If you keep it up, you will be banned from these forums, despite the fact that you make awesome maps.  If you don't care, please do it for the sake of everyone who likes your maps

Offline jrgp

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Re: CTF_tw_clipped
« Reply #11 on: July 11, 2006, 12:42:53 pm »
Interesting map.

I like the shading(ALOT), the texture(ALOT), those tree scenerys look good.

Good Job ;D
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Offline Didimow

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Re: CTF_tw_clipped
« Reply #12 on: July 11, 2006, 12:46:26 pm »
nice one! an interesting tw map!