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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
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ctf_crusade
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Topic: ctf_crusade (Read 1304 times)
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Hellion
Major(1)
Posts: 32
Levent NEMUTLU
ctf_crusade
«
on:
September 04, 2007, 05:12:26 am »
[ D O W N L O A D ]
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PaFel
Veteran
Posts: 1628
Weaponology Expert
Re: ctf_crusade
«
Reply #1 on:
September 04, 2007, 07:00:16 am »
Some people would propably say that it need more shading but I think that it looks good as it is.
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..::(Full Spectrum Forces)::.. by PaFcio
Demonic
Global Moderator
Veteran
Posts: 1548
All you hate!
Re: ctf_crusade
«
Reply #2 on:
September 04, 2007, 08:00:27 am »
It's damn ugly. Shade it and colour it properly, so the scenery blends in with the terrain. This way, it's just eye-sore. Like you didn't put effort into it at all :\
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And when you try
You'll catch my vibe
I'll blast a million moons away
I'll blow a million miles a day
As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: ctf_crusade
«
Reply #3 on:
September 04, 2007, 02:26:53 pm »
i like this too, but middle way seems much faster
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All my maps
| my latest map:
SoldatX Racing Mappack
me making a map on
youtube
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ctf_FastMade
Laser Guy
Veteran
Posts: 1679
Re: ctf_crusade
«
Reply #4 on:
September 04, 2007, 03:13:53 pm »
i like it the way it is, it has something defaultish in it...
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Text goes here...
PeteBone
Soldier
Posts: 150
Son of a b*tch!
Re: ctf_crusade
«
Reply #5 on:
September 13, 2007, 01:45:06 pm »
would be good for r/s servers, just need a good texturing.
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Valorman
Flagrunner
Posts: 545
Re: ctf_crusade
«
Reply #6 on:
September 15, 2007, 08:57:50 pm »
I don't know much about mapping, but the polygons have little shape to them; looks really flat.
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.
Blue-ninja
Veteran
Posts: 1419
Re: ctf_crusade
«
Reply #7 on:
September 15, 2007, 11:35:01 pm »
839 polygons and no shading or a substantial amount of use in every one of those polygons used.
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_crusade