I thought, since I haven't released a map in a while, this mappack would be appropriate. This pack contains only three maps, the maps that I consider my good ol' maps of the "back then" era. I hope you all enjoy the re-release of these three maps in their complete and unedited forms from the time of their original releases.
inf_BerserkersBerserk: "An ancient Norse warrior who fought with frenzied rage in battle, possibly induced by eating hallucinogenic mushrooms."
Some history...The idea had come to me to make a fortress that would be hard to penetrate so that it would give the bravo team the stronger advantage therefore making defending more fun. Also, I thought while in the middle of creating it that the base was too small to be fun, so I added the tower and placed the flag up top. Also the tower would serve as a place to snipe. Now, in order to make it so that alpha wasn't insta-killed, I would have ruins and other debri blocking bullets.
ctf_FangenI believe the literal translation of
Fangen would be
Field.
This idea was given to me by a friend that wanted to see it done. Grass tall enough to hide in. Bunkers on each side, and a dark feeling. Well, I attempted to interpret it and this is what I achieved. Current Waypoints make the bots go all crazy and they fight immediately. What I'm attempting is to make it so that the bots go slowly, biding there time while taking cover from opposing fire so that they don't get shot down immediately. This'll probably cause them to never be able to get the flag but if it's done right, eventually one team will take the advantage over the other.
ctf_WaldfestungYou must go and inflitrate the Waldfestung, meaning
forest fortress. In this map, it is more like sneaking around more than anything. For example, instead of ramboing through the forest, you can jump on top of the forest canopy to avoid being slaughtered.