Author Topic: (help)Teammatch/Sniper Map  (Read 1725 times)

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Offline Underworld

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(help)Teammatch/Sniper Map
« on: August 28, 2007, 09:46:29 am »
I,m making a Teammatch Sort of map but i need help whit the layout heres the map so far :


 In the pillars the are gaps that are litle transparant for sniping/camping
the bottoms of the pillars do not collide
the highway colides after 1 polyline so that means u cannot see the feet of the player (when hes on the highway)
the highway parts that touch the map are litle transparant and dont collide,also theres a uinviceble poly on them so u can walk from the mountain on the highway whitout jumping.

So my questions are :

-Should i make those pillars Only Player Collide ?
-Should i make the highway Only Player Collide ?
-Should i make the highway a litle transparant ?
-Put the Flags Outside the base or Inside the base.
-Does it look minor Balanced ?



I don't understand
do you mean that there is a /faceplam commmand ?
and this command should drop a random item ?

Offline ~Niko~

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Re: (help)Teammatch/Sniper Map
« Reply #1 on: August 28, 2007, 10:41:26 am »
Try this:



Pillars- Doesn't collides
Highway-Normal, no transparent
Flags (See edited overview)
Yea, it's balanced, blue team got a very good "tower" near base... but red team got better defense, so i think it's balanced.

Idea: Delete some of the highway where it's marked.

Good luck doing this map.

Offline Underworld

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Re: (help)Teammatch/Sniper Map
« Reply #2 on: August 28, 2007, 10:43:51 am »
ok put the part u ask me to delete is transparants and doesnt collide,should i still delete it ?
I don't understand
do you mean that there is a /faceplam commmand ?
and this command should drop a random item ?

Offline ~Niko~

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Re: (help)Teammatch/Sniper Map
« Reply #3 on: August 28, 2007, 10:50:24 am »
Sorry but i don't understand you :S

EDIT: Delete that part of bridge. So Alpha can go low and high.
« Last Edit: August 28, 2007, 10:55:12 am by ~Niko~ »

Offline Krypt_

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Re: (help)Teammatch/Sniper Map
« Reply #4 on: August 30, 2007, 06:13:21 pm »
Niko, Underworld means to say that the part which you told him to delete on the right-hand side is already a "doesn't collide" structure. So the Soldat can't stand on it, nor can a Soldat walk on it, only pass through it...it's more for effect than an actual structure.

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Offline adarius

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Re: (help)Teammatch/Sniper Map
« Reply #5 on: September 27, 2007, 08:41:39 am »
Keep the highway solid, everything needs to collide with it.  After all, it's a highway, a structure of concrete.  Niko's flag placements are exactly where I would put them too.  But don't delete that piece of the bridge, because the soldats can still go through it.  It's a nice, crumbly highway kind of feel.

Hmm what else...Don't make the highway transparent, same reason, it's concrete and should not be seen through in a realistic game.  As for the pillars, you can make them whichever you want, I would suggest a no collision though.  Or else those pillars would be really annoying... xD

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