Author Topic: CTF-HiddenPalace  (Read 1253 times)

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Offline NTxC

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  • Posts: 34
  • Scripter
CTF-HiddenPalace
« on: October 27, 2007, 09:34:11 am »
Hi there, it's my first map for Soldat. :)
This map can be played in CTF, DM and RM.

The map is not waypointed.

CTF - Hidden Palace

Description:
An ancient mine, hidden somewhere in the undergrounds of Japan.



Best regards,
NTxC :)
« Last Edit: November 04, 2007, 11:53:42 am by NTxC »
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Offline bja888

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Re: CTF-HiddenPalace
« Reply #1 on: October 27, 2007, 10:13:39 am »
The image  is compressed a ton so I cant get a good idea for detail. A jpeg format would of been better for file size/quality.

Offline ~Niko~

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Re: CTF-HiddenPalace
« Reply #2 on: October 27, 2007, 10:32:15 am »
Polygon structure leaves much to wish... but coloring is the best part here. Very happy map =P

Offline blackdevil0742

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Re: CTF-HiddenPalace
« Reply #3 on: October 27, 2007, 10:36:36 am »
I took me the liberty to download the map. I like the colors(reminds me a lot of Christmas ;D), the shading is good for a first map and he layout is ok. The only thing I didn't like was that it was kinda blocky with all the sharp corners. You should add some polys to make it smooth.

OBEY!!!

Offline NTxC

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  • Posts: 34
  • Scripter
Re: CTF-HiddenPalace
« Reply #4 on: October 27, 2007, 11:09:09 am »
Thank you for your kind words :) I will try to make the map more smooth.

Here's the image in better quality:



Regards
NTxC
:[ NT-Online Server Mod Coming Up! ]:
________________________________
Featuring:
- Admin System with dynamic ranks and privileges...
- Duel System...
- Reward System - earn rewards for your frags...
- CVARs - configuration variables - to make the server administering easier...

... and more! Coming soon!

Offline Eagles_Arrows

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Re: CTF-HiddenPalace
« Reply #5 on: October 27, 2007, 12:28:14 pm »
Meh, I don't like this.  Colorful, yes, but the layout is bad.  It'll be hard to take the flag, and all those colliders are annoying.

But for a first map, you did pretty well.  Just concentrate more on the layout next time.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline NTxC

  • Major(1)
  • Posts: 34
  • Scripter
Re: CTF-HiddenPalace
« Reply #6 on: October 27, 2007, 12:42:41 pm »
CTF - Hidden Palace v1.1

-Colliders removed
-smoother polygons
-few layout fixes



Hope you enjoy. :)

@Eagles_Arrows:
Thanks for your opinion, it helped me much :) I'll concentrate more on layout in my next map.
:[ NT-Online Server Mod Coming Up! ]:
________________________________
Featuring:
- Admin System with dynamic ranks and privileges...
- Duel System...
- Reward System - earn rewards for your frags...
- CVARs - configuration variables - to make the server administering easier...

... and more! Coming soon!

Offline poopdogg

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Re: CTF-HiddenPalace
« Reply #7 on: November 04, 2007, 06:25:51 am »
whoa!! very colorfull......looks like a happy place

Date Posted: November 04, 2007, 06:24:30 am
its your first time to make?....if you do (pretty good)...

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)