Author Topic: ctf_Carcereas  (Read 1567 times)

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Offline Blue-ninja

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ctf_Carcereas
« on: November 28, 2007, 03:19:32 am »
ctf_Carcereas

By Blue-ninja
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A simple walk along the beach, right? *explosion sounds* errr...


(^Click To Enlarge^)

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« Last Edit: November 30, 2007, 02:29:52 pm by Blue-ninja »

Offline Suowarrior

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Re: ctf_Carcereas
« Reply #1 on: November 28, 2007, 10:19:40 am »
Laout looks good, I like those many bridges. The bottom way seems pretty impossible to attack. The middle part is pretty spray way and I wish you add some polygons to stop spray. Upway looks good already. There are my suggestions, which I could do.
Black colour=Polygons
Green colour=Open bridges partly (no polys, a bit like I did with Pyreness).

That makes a lot easier to attack in bottom. Also you could set medics different: The map seems pretty big but only one medic place next to flag, I suggest at least one in bottom.

A few words about look: Be carefull with poly opacity. Seldom it looks good but usually it doesn't. Not sure about that in this case. I'll be waiting for release.

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Re: ctf_Carcereas
« Reply #2 on: November 28, 2007, 02:53:03 pm »
The clouds match good with the transparent polygons.  Good map except with some of the spray problems that Suowarrior pointed out.  Take his criticism.

Offline Blue-ninja

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Re: ctf_Carcereas
« Reply #3 on: November 28, 2007, 07:46:26 pm »
Update:



I checked the spawns and found that there IS Medikits under the flag's platform. It's just hidden behind the GrenadeKits. I added the spray-block platforms as you have advised, but left the bridge intact, because in my testing the map, the flag's platform is just a bit too high up there to make any effort of jetting up, and thus, making yourself vulnerable.

I may find a solution to this soon, but as of right now, the spray blocks are proving to be effective and doesn't get in the way of the flow of the map that I have intended for.

The theme behind the transparent polys was to use this effect to make a dreamlike and zen-like atmosphere of the entire map.

Offline Shadow G-Unit

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Re: ctf_Carcereas
« Reply #4 on: November 28, 2007, 09:21:56 pm »
Amazing! 5/5


Ingame: King Legend.10- | Clan: In10sitY | Prev. Clan: OXiD | M79 Slag

Offline Iq Unlimited

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Re: ctf_Carcereas
« Reply #5 on: November 28, 2007, 09:25:02 pm »
odd shading style and texture choice for those clouds...

Offline Suowarrior

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Re: ctf_Carcereas
« Reply #6 on: November 30, 2007, 01:33:47 am »
Look seems to be pretty good except the bridges are pretty cheap. The bottom way might be too hard to attack or escape, but well it will be needed when flags drop down through bridges. The middle way could need more spray stoppers or something. The top way is great. I guess this map is pretty much for autos, and pretty easy to defence, just camp the next to medics and shoot. Not loving but liking.

Offline Blue-ninja

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Re: ctf_Carcereas
« Reply #7 on: November 30, 2007, 02:30:17 pm »
The first post of this thread now has a download link.

Offline Leo

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Re: ctf_Carcereas
« Reply #8 on: December 07, 2007, 05:38:09 am »
This map runs at my CTF server :)

Offline Se!kA

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Re: ctf_Carcereas
« Reply #9 on: December 09, 2007, 05:57:30 am »
Wow. Gameplay is awsome! Just try to make better layout imo.
gj