0 Members and 1 Guest are viewing this topic.
constpi = 3.14159265;procedure InNova(target,Shooter,style: integer; r,n,speed,power: single);var i: integer; step,x,y: single;begin step := 2*pi/n; getplayerxy(target,x,y); for i := 0 to n do CreateBullet(X+r*cos(i*step),Y+r*sin(i*step),-speed*cos(i*step),-speed*sin(i*step),power,style,Shooter);end;
My Nova procedure does the same with negative speed values
Are you 9 years old? Or is that just your mental age.
Wow, this ones awesome. Gotta give you some credit, this is nice. Alotta people might use this. I know I will. Great Job
danmer? how to use this script? ...
"You can see it at work http://soldat://lemonserv.com:23072 on this server"doesnt work
Quote from: pinOi32 on January 01, 2008, 02:57:02 pm"You can see it at work http://soldat://lemonserv.com:23072 on this server"doesnt workyeah its the url tag acting like that, the address is this: soldat://lemonserv.com:23072 (if it's still up)