Author Topic: Biohazzard Script (need scripter/ideas)  (Read 749 times)

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Offline Underworld

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Biohazzard Script (need scripter/ideas)
« on: January 04, 2008, 09:06:04 am »
I was thinking of making a biohazzard mod,with zombies (bots) and players.
But not one of these servers where just shoot zombies until the map ends ,no :

i really want a sort of mission,my main idea is some sort of escape or mission for example


1- one or more players must get from location A to B when they succeed the map ends,leading the team to have victory

2- For example players could spawn in a jail room,mission is getting out the jail up to the roof and on the when your on the shopper the mission has been successfully ended

Now this script will then need and INI to tell the server wish places are victory leading.
also I'm not quite sure how the victory would be given :

when all players reach the end ? when 25% of all players reach the end ?

and ideas ?

also is there someone that is willing to help me with this?
I don't understand
do you mean that there is a /faceplam commmand ?
and this command should drop a random item ?

Offline sai`ke

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Re: Biohazzard Script (need scripter/ideas)
« Reply #1 on: January 04, 2008, 09:25:11 am »
You mean like a combination of climb/zombie server?
Sounds pretty cool yea. But you'd need properly waypointed custom maps for this.
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Offline Underworld

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Re: Biohazzard Script (need scripter/ideas)
« Reply #2 on: January 04, 2008, 06:38:46 pm »
You mean like a combination of climb/zombie server?
Sounds pretty cool yea. But you'd need properly waypointed custom maps for this.
yes thats kinde the idea,the maps arent any problem i can waypoint aswell map some really nice themed maps,sort of resident evil style :

dessert
lab
underground facility
a mansion

The problem is i cant script,only implement scripts into a server


I don't understand
do you mean that there is a /faceplam commmand ?
and this command should drop a random item ?

Offline BombSki

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Re: Biohazzard Script (need scripter/ideas)
« Reply #3 on: January 04, 2008, 07:41:56 pm »
uh, put 2 flags at the finish and make a script that kills someone when he scores. set caplimit and youre done...