Author Topic: TW Myst  (Read 7292 times)

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Offline BRADEN

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Re: TW Myst
« Reply #20 on: January 03, 2008, 05:59:05 am »
Can I use the texture tw_myst for my map?

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Offline Iq Unlimited

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Re: TW Myst
« Reply #21 on: January 03, 2008, 01:31:30 pm »
Im pretty sure he doesnt care.  Hes not going to even see the post.


Also old topic bump much?

Offline Thinkto urself

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Re: TW Myst
« Reply #22 on: January 03, 2008, 04:05:59 pm »
Nice revive.

"An anomaly of the sea, shrouded in ubiquitous clouds, a mystery to the man as black holes to the world's smartest physicists"

Offline Didimow

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Re: TW Myst
« Reply #23 on: January 05, 2008, 02:21:41 pm »
beauty. nice one

Offline Hundkeex

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Re: TW Myst
« Reply #24 on: January 11, 2008, 03:06:39 pm »
Oh gosh! This map. I kinda like it but i must to say - respawn bunkers are fucking annoying! It's so hard to get out of there!

Offline VirtualTT

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Re: TW Myst
« Reply #25 on: January 12, 2008, 03:45:15 am »
Sure, anyone can use my stuff. Actually i also don't like some gameplay moments, so this map might be updated...

Offline Hundkeex

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Re: TW Myst
« Reply #26 on: January 12, 2008, 06:50:58 pm »
VirtualTT you fucking suck. ttw_rage is the worst map ever created. join #ttw.gather @ Qnet and ask what people think about it!

It's horrible!

Offline Arbiter

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Re: TW Myst
« Reply #27 on: January 12, 2008, 07:47:00 pm »
VirtualTT you fecking suck. ttw_rage is the worst map ever created. join #ttw.gather @ Qnet and ask what people think about it!

It's horrible!

Daaaaammmmmnnn.

If hell has internet, tell us if there really IS a light at the end of the tunnel.

"Why beat kids when you can beat women?" - Espadon
"markin marknousky wont kno what hit him!" - Some loser.
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Offline thegrandmaster

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Re: TW Myst
« Reply #28 on: January 14, 2008, 02:19:38 am »
Nice map, good scenery, poly and lighting placement. I like it.
ohgodwhydidInamemyselfthis. Just call me Grandy.

Offline BombSki

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Re: TW Myst
« Reply #29 on: January 15, 2008, 02:02:21 am »
VirtualTT you fecking suck. ttw_rage is the worst map ever created. join #ttw.gather @ Qnet and ask what people think about it!

It's horrible!
speak for urself nablet. rage is awesome, and owns myst by far. seeing myst updated could be fun (remove those boxes @ bridge..)

Offline Pie

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Re: TW Myst
« Reply #30 on: January 15, 2008, 03:53:46 am »
I actually don't like rage. It's too flat for my liking, But that's not to say it's bad.
Also we need NEW tw maps, Not updated ones.
Lol, internets.

Offline LeetFidle

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Re: TW Myst
« Reply #31 on: January 15, 2008, 10:26:17 am »
Very nice. i love your map making style, love the guy on the rope in the background.
Holy Poop!

Offline TrmD

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Re: TW Myst
« Reply #32 on: February 01, 2008, 01:01:55 am »
Flipping awesome map dude. ;)

Oh, and there's a revive poly in the the red base, but none in the blue base.
« Last Edit: February 01, 2008, 07:46:25 pm by TrmD »
Sit with the guru

Offline spkka

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Re: TW Myst
« Reply #33 on: February 01, 2008, 05:55:59 am »
VirtualTT, any news on yourself? Your coming back , or are you leaving soldat as it is now?  :o

Offline Snake

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Re: TW Myst
« Reply #34 on: February 01, 2008, 07:37:56 am »
Awsome man!!

Offline VirtualTT

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Re: TW Myst
« Reply #35 on: February 09, 2008, 03:31:52 am »
It'm playing not so often. I've got a lot of unfinished maps, just don't have any spare time for soldat/mapping

Offline Blacksheepboy

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Re: TW Myst
« Reply #36 on: February 09, 2008, 02:02:38 pm »
It'm playing not so often. I've got a lot of unfinished maps, just don't have any spare time for soldat/mapping

Hmm, I never really liked Myst. For some reason, the gameplay never really suited me. I must say, although you didn't make this map: tw_Sahara is a brilliant TW map. Very fun and original. It's also pretty old. When I was map hunting, I came across it at something like the 20th page...

I never had anything against Myst actually. Just the waypoints are pretty messed for Bravo team. I had nothing against the bridge, except for the fact that you had to throw yourself into the air to get over those crates, therefore becoming an open target.