Author Topic: ctf_Oasis  (Read 1214 times)

0 Members and 1 Guest are viewing this topic.

Offline Blue-ninja

  • Veteran
  • *****
  • Posts: 1419
ctf_Oasis
« on: April 11, 2008, 01:33:14 pm »
ctf_Oasis

By Blue-ninja
__________________

A few things you should know about this map: It's not a normal CTF map, and it isn't a normal TW map. It shouldn't lag on your computer. Jet fuel is lowered. Spray-blocking pole in middle of map can block spraying AND greatly reduce the speed of Barrett shots.


(^Click To Enlarge^)

________________________________________

Download / Rate on TMS
________________________________________

This Map Is Hosted By The Mapping Showcase
« Last Edit: April 11, 2008, 03:44:40 pm by Blue-ninja »

Offline Leo

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1011
Re: ctf_Oasis
« Reply #1 on: April 11, 2008, 02:01:48 pm »
I just tested this at a full server. Map plays ok EXCEPT it needs less jet fuel. You can fly way too high and too far. Fix this and the map will be fine :)

El_Spec

  • Guest
Re: ctf_Oasis
« Reply #2 on: April 11, 2008, 02:16:01 pm »
Just tested it, I couldn't get a full experience since this isn't waypointed, but I got enough to give constructive criticism.

Since this is a very large map, M79 boosting or minigun surfing shouldn't be a worry since how long this map is and how long your jets last.  The farthest I got was the islands between the one with the flags and the middle with the pole.  Spraying I think you did a nice job with keeping to a minimal.  I should point out that the pole is made from very thin polygons, sometimes in servers where lag is taking place, bullets from Barrettes can potentially penetrate it.  Adding colliders would completely remove this factor.  Also, I think many players wouldn't use the lower routes, since how straight forward it is through the top route and how based on how long it takes to go through the bottom one.  Its about a 1 to 3 ratio.  The lowest route can have some major camping problems.  It has no scenery or protection and the terrain is fairly flat.  Add something like crates. 

I did experience some issues referring to FPS.  I think you could remove about 200 or so polygons like in the islands or around the border.  If you do so, it can really make a difference in performance.  For the island with the flags and where you spawn, it can easily be sliced in half.  Since you can't access it and it serves no use besides looking nice, I recommend you remove it.  If you do, don't add scenery to add effects, just completely cut it off.  Since you can't see it, it doesn't need to be enhanced.

For positive things, I really like the visuals though.  The best thing I would say is probably the lighting effects between the islands.  The multi-texturing is also quite nicely done.  It could slightly use some more stretching, but it isn't necessary.

Overall, its a really good map and based on the maps I've seen you make, I'd say this is your best work.

Offline Blue-ninja

  • Veteran
  • *****
  • Posts: 1419
Re: ctf_Oasis
« Reply #3 on: April 11, 2008, 03:43:41 pm »
I didn't have any problems with the FPS lag. It stayed above 61 fps for the most part and never below 59.1, considering how crappy this computer is (It's unable to handle the FPS lag of most fx_p_clouds).

Updated first post.

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: ctf_Oasis
« Reply #4 on: April 11, 2008, 10:26:19 pm »
First of all you forgot to add grenades and MED KITS in alpha base!

I didn't stract the scenerys, overall it's a beach map... not that original, but I admit it's a piece of work!
I like the red part in the bottom route, and the aqua polys in the ceil of underwater.
The middle path is very good positioned and shaped.

I noticed some fails. The bottom route seems not to be isn't good to move trough, but maybe I only have to get used to it, like ctf_Run.
This one is the worse fault of bottom route:
http://img148.imageshack.us/img148/6192/buffoasisxx8.jpg
« Last Edit: April 11, 2008, 10:28:10 pm by As de Espada »
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade