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Lol, thanks for the support guys. http://files.filefront.com/wardropdown2sdm/;10053785;/fileinfo.htmlI uploaded the last CW I played (earlier today). Somewhat of an extreme example due to the map and grenade useage, but extreme examples are what get the point across. P.S. We weren't using ventrilo and I was a little frustrated that match.
This topic refers to the balance of grenades in the standard 3v3 CTF clan war setup, i.e. three grenades in the hands of generally very skilled players.
I'm an American, so I doubt you see me often. I've been playing soldat for nearly four years, having been an active member of 20+ clans, and 5 seasons of SCTFL, 3 (or 4, I can't remember) made to the playoffs. Theres your credentials. Excruciator however, I've never seen either. There are a lot more 'clanners' in support of this idea. Mancer does in fact use grenades, and I can easily say hes among one of the most crafty to use them, if not the best grenade user.
you do realize that you are not only affecting standard 3v3 matchups, but the default modded soldat as a whole
The standard 3v3's are based on league settings and that's where you'll achieve possibly the most success(rather than changing the balance itself)
I believe the balance is fine because the grenade SHOULD be the strongest weapon
If I would propose a solution for you, then it would be to limit the grenade to 1 MAX
hah in my view, nades - are the ultimate contrargument against any (!) weapon... they are really, really overpowered! they were fine in 1.3
Quote from: Ragnaros on January 07, 2009, 12:53:08 pmhah in my view, nades - are the ultimate contrargument against any (!) weapon... they are really, really overpowered! they were fine in 1.3 If I'm not mistaken, nades were better in 1.3 than in this current version as they were less "heavier" and were able to be thrown further.
If I'm not mistaken, nades were better in 1.3 than in this current version as they were less "heavier" and were able to be thrown further.
I personally think 1.4's nade range is very fair/balanced. Also, nades are supposed to be "heavy" in real life, so it should drop faster.
I agree with Extacide, limit the grenades to 1.
If you throw a grenade at something in real life, they will die.You expect them not to die? :\
I completely agree this is the best idea that can revolutionize soldat. Lately there have been laggers who fly through grenades but with this profound idea we can bring soldat back to what it used to be. Registering.